Booster Gatling
| Item ID | 830000 | Name | Booster Gatling |
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A special Gatling Gun prepared for your rapid growth.
_______________________ ATK +5% _______________________ For each Refine Level: ATK +3 _______________________ For each 15 Base Level: ATK +3 (Up to Base Level 180) _______________________ Refine Level +7: For each Level of Single Action: Increases Ranged Physical Damage by 1%. _______________________ Refine Level +9: Increases Ranged Physical Damage by additional 10%. _______________________ When equipped with Attack Booster Plate, Attack Booster Manteau, Attack Booster Greaves and Attack Booster Ring: ATK +20 Increases Physical Damage against enemies of every size by 10%. For each 15 Base Level: Increases damage of Round Trip by 1%. (Up to Base Level 180) When using Rich's Coin: Increases damage of Round Trip by additional 20% for 60 seconds. _______________________ When equipped with Ranged Booster Suit, Ranged Booster Manteau, Ranged Booster Boots and Ranged Booster Brooch: ATK +20 Decreases Fire Rain skill cooldown by 1 second. For each 15 Base Level: Increases damage of Fire Rain by 2%. (Up to Base Level 180) When using Rich's Coin: Increases damage of Fire Rain by additional 35% for 60 seconds. _______________________ Type: Gatling Gun Attack: 170 Weight: 0 Weapon Level: 4 _______________________ Requirement: Base Level 100 Gunslinger |
|---|---|---|---|---|---|
| Weapon Level | 4 | Identifier | Boost_Gatling | ||
| Attack | 170 | Type | Weapon - Gatling Gun | ||
| MATK | 0 | Equip Locations | Two-Handed | ||
| Defense | 0 | Equippable Jobs | Gunslinger, Rebellion | ||
| Range | 9 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | None | ||
| Weight | 0 | Min Equip Level | 100 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | Can't be dropped, Can't be traded with player, Can't be put in Cart, Can't be put in Storage, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned | ||
| Item Script |
bonus bAtkRate,5;
.@r = getrefine();
bonus bBaseAtk,.@r*3;
bonus bBaseAtk,min(BaseLevel,180)/15*3;
if (.@r>=7) {
bonus bLongAtkRate,getskilllv("GS_SINGLEACTION");
}
if (.@r>=9) {
bonus bLongAtkRate,10;
}
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| Set | Script | ||||||||||
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bonus bBaseAtk,20;
bonus2 bAddSize,Size_All,10;
bonus2 bSkillAtk,"RL_R_TRIP",min(BaseLevel,180)/15;
autobonus3 "{ bonus2 bSkillAtk,\"RL_R_TRIP\",20; }",1000,60000,"RL_RICHS_COIN";
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bonus bBaseAtk,20;
bonus2 bSkillCooldown,"RL_FIRE_RAIN",-1000;
bonus2 bSkillAtk,"RL_FIRE_RAIN",min(BaseLevel,180)/15*2;
autobonus3 "{ bonus2 bSkillAtk,\"RL_FIRE_RAIN\",35; }",1000,60000,"RL_RICHS_COIN";
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