Crimson Rose-LT
| Item ID | 800013 | Name | Crimson Rose-LT |
|
An improved version of the revolver decorated with red roses used by those who have reached the level of a gunmaster who can handle all firearms skillfully.
Resonates with Hero's Boots-LT. _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ For each 2 Refine Levels: ATK +15 _______________________ For each 3 Refine Levels: Increases Ranged Physical Damage by 4%. _______________________ Refine Level +7: Increases damage of Fire Dance by 25%. Decreases damage taken from enemies of every size by 20%. _______________________ Refine Level +9: ATK +7% Increases damage of Fire Dance by additional 35%. _______________________ Refine Level +11: Decreases After Skill Delay by 10%. Increases Physical Damage against enemies of every size by 15%. _______________________ When equipped with Hero's Boots-LT: ATK +10%, P.ATK +2. _______________________ [Bonus by Grade] [Grade D]: ATK +3% [Grade C]: Ranged Physical Damage +15%. P.ATK +1 [Grade B]: POW +3, P.ATK +2. _______________________ Type: Revolver Attack: 200 Weight: 100 Weapon Level: 5 _______________________ Requirement: Base Level 190 Rebellion classes |
|---|---|---|---|---|---|
| Weapon Level | 5 | Identifier | Crimson_Rose_LT | ||
| Attack | 200 | Type | Weapon - Revolver | ||
| MATK | 0 | Equip Locations | Two-Handed | ||
| Defense | 0 | Equippable Jobs | Gunslinger, Rebellion | ||
| Range | 7 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | None | ||
| Weight | 100 | Min Equip Level | 190 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@g = getenchantgrade();
.@r = getrefine();
if (BaseLevel>=210) {
bonus bPAtk,1;
bonus bPow,2;
}
if (.@r>=7) {
bonus2 bSubSize,Size_All,20;
bonus2 bSkillAtk,"RL_FIREDANCE",25;
if (.@r>=9) {
bonus bAtkRate,7;
bonus2 bSkillAtk,"RL_FIREDANCE",35;
if (.@r>=11) {
bonus2 bAddSize,Size_All,15;
bonus bDelayrate,-10;
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus bAtkRate,3;
if (.@g >= ENCHANTGRADE_C) {
bonus bLongAtkRate,15;
bonus bPAtk,1;
if (.@g >= ENCHANTGRADE_B) {
bonus bPAtk,2;
bonus bPow,3;
}
}
}
bonus bBaseAtk,15*(.@r/2);
bonus bLongAtkRate,4*(.@r/3);
|
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| Set | Script | ||||
|---|---|---|---|---|---|
|
bonus bPAtk,2; bonus bAtkRate,10; |
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bonus2 bAddSize,Size_All,15;
if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
bonus bCritAtkRate,10;
bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",10;
}
if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) {
bonus bPAtk,5;
bonus bPow,5;
bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",10;
}
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