Patent Royal Bow
| Item ID | 700018 | Name | Patent Royal Bow |
|
An ancient hero's bow, handed down from the now forgotten royal family.
The ancient power awakened and began to exert its natural power. It resonate with Great Hero's Boots. _______________________ For each 2 Refine Levels: ATK +15 _______________________ For each 3 Refine Levels: Increases damage of Arrow Storm by 12%. _______________________ Refine Level +7: Increases Attack Speed (Decreases Delay After Attack by 10%). Increases Ranged Physical Damage by 15%. _______________________ Refine Level +9: Increases Ranged Physical Damage by additional 12%. Increases Critical Damage by 10%. _______________________ Refine Level +11: Increases damage of Sharp Shooting by 20%. Decreases After Skill Delay by 10%. _______________________ When equipped with Great Hero's Boots: DEX +10, ATK +7%. _______________________ Type: Bow Attack: 205 Weight: 120 Weapon Level: 4 _______________________ Requirement: Base Level 150 Ranger and Shadow Chaser |
|---|---|---|---|---|---|
| Weapon Level | 4 | Identifier | Up_Royal_Bow_K | ||
| Attack | 205 | Type | Weapon - Bow | ||
| MATK | 0 | Equip Locations | Two-Handed | ||
| Defense | 0 | Equippable Jobs | Thief, Hunter, Rogue | ||
| Range | 5 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | None | ||
| Weight | 120 | Min Equip Level | 150 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
bonus bBaseAtk,.@r/2*15;
bonus2 bSkillAtk,"RA_ARROWSTORM",12*(.@r/3);
if (.@r>=7) {
bonus bAspdRate,10;
bonus2 bWeaponDamageRate,W_BOW,15;
}
if (.@r>=9) {
bonus bLongAtkRate,12;
bonus bCritAtkRate,10;
}
if (.@r>=11) {
bonus2 bSkillAtk,"SN_SHARPSHOOTING",20;
bonus bDelayrate,-10;
}
|
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| Set | Script | ||||
|---|---|---|---|---|---|
|
bonus bDex,10; bonus bAtkRate,7; |
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bonus2 bSkillCooldown,"RA_ARROWSTORM",-2500; |
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bonus2 bSkillCooldown,"RA_ARROWSTORM",-2500; |
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bonus bLongAtkRate,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"RA_ARROWSTORM",(readparam(bDex)+readparam(bLuk))/12; |
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bonus bLongAtkRate,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"RA_ARROWSTORM",(readparam(bDex)+readparam(bLuk))/12; |