Flush Grinder Huuma Shuriken

Item ID 650029 Name Flush Grinder Huuma Shuriken
A Grinder Huuma Shuriken enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
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Indestructible in battle
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ATK +10%
Increases damage of Swirling Petal and Huuma Shuriken - Construct by 20%.
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Refine Level +7:
ATK +90
Decreases Variable Casting Time by 15%.
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Refine Level +9:
Increases damage of Swirling Petal by additional 20%.
Increases damage of Huuma Shuriken - Construct by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of Swirling Petal and Huuma Shuriken - Construct by 25.
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Refine Level +11:
Decreases After Skill Delay by 15%.
Decreases Swirling Petal skill cooldown by 1 second.
Increases damage of Huuma Shuriken - Construct by additional 10%.
Increases SP Consumption of Swirling Petal and Huuma Shuriken - Construct by additional 25.
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[Bonus by Grade]
[Grade D]: P.ATK +10
[Grade C]: Damage of Swirling Petal and Huuma Shuriken - Construct +10%.
[Grade B]: Physical Damage against enemies of every element +10%.
[Grade A]: Damage of Swirling Petal and Huuma Shuriken - Construct +10%.
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Type: Huuma Shuriken
Attack: 300
Weight: 180
Weapon Level: 5
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Requirement:
Base Level 250
Shinkiro, Shiranui
Weapon Level 5 Identifier F_Ein_BHHuuma
Attack 300 Type Weapon - Fuuma Shuriken
MATK 0 Equip Locations Two-Handed
Defense 0 Equippable Jobs Kagerou / Oboro
Range 1 Equip Gender Both (Male and Female)
Slots 2 Equip Upper None
Weight 180 Min Equip Level 250
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@g = getenchantgrade();
.@r = getrefine();
bonus bAtkRate,15;
bonus bUnbreakableWeapon;
bonus2 bSkillAtk,"SS_FUUMAKOUCHIKU",20;
bonus2 bSkillAtk,"KO_HUUMARANKA",20;
if (.@r>=7) {
   bonus bVariableCastrate,-15;
   bonus bBaseAtk,90;
   if (.@r>=9) {
      bonus2 bAddSize,Size_All,20;
      bonus2 bSkillAtk,"SS_FUUMAKOUCHIKU",10;
      bonus2 bSkillAtk,"KO_HUUMARANKA",20;
      bonus2 bSkillUseSP,"SS_FUUMAKOUCHIKU",-25;
      bonus2 bSkillUseSP,"KO_HUUMARANKA",-25;
      if (.@r>=11) {
         bonus bDelayrate,-15;
         bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000;
         bonus2 bSkillAtk,"SS_FUUMAKOUCHIKU",10;
         bonus2 bSkillUseSP,"SS_FUUMAKOUCHIKU",-25;
         bonus2 bSkillUseSP,"KO_HUUMARANKA",-25;
      }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bPAtk,10;
   if (.@g>=ENCHANTGRADE_C) {
      bonus2 bSkillAtk,"SS_FUUMAKOUCHIKU",10;
      bonus2 bSkillAtk,"KO_HUUMARANKA",10;
      if (.@g>=ENCHANTGRADE_B) {
         bonus2 bAddEle,Ele_All,10;
         if (.@g>=ENCHANTGRADE_A) {
            bonus2 bSkillAtk,"SS_FUUMAKOUCHIKU",10;
            bonus2 bSkillAtk,"KO_HUUMARANKA",10;
         }
      }
   }
}