Huuma Shuriken Clearness-LT
| Item ID | 650024 | Name | Huuma Shuriken Clearness-LT |
|
An improved version of the huuma shuriken used by famous ninjas in the past.
Resonates with Hero's Boots-LT. _______________________ Indestructible in battle _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ For each 2 Refine Levels: ATK +15 _______________________ For each 3 Refine Levels: Increases Ranged Physical Damage by 4%. _______________________ Refine Level +7: Increases damage of Swirling Petal by 30%. Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Decreases Swirling Petal skill cooldown by 2 second. Increases damage of Swirling Petal by additional 15%. _______________________ Refine Level +11: Increases Physical Damage against enemies of Fire, Shadow and Holy element by 25%. Increases Physical Damage against enemies of Undead, Demon and Angel race by 25%. _______________________ When equipped with Hero's Boots-LT: ATK +10%, P.ATK +2. _______________________ [Bonus by Grade] [Grade D]: ATK +3% [Grade C]: Ranged Physical Damage +15%. P.ATK +1 [Grade B]: POW +3, P.ATK +2. _______________________ Type: Huuma Shuriken Attack: 290 Weight: 230 Weapon Level: 5 _______________________ Requirement: Base Level 190 Ninja classes |
|---|---|---|---|---|---|
| Weapon Level | 5 | Identifier | Humma_Clear_LT | ||
| Attack | 290 | Type | Weapon - Fuuma Shuriken | ||
| MATK | 0 | Equip Locations | Two-Handed | ||
| Defense | 0 | Equippable Jobs | Ninja, Kagerou / Oboro | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | None | ||
| Weight | 230 | Min Equip Level | 190 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
if (BaseLevel>=210) {
bonus bPAtk,1;
bonus bPow,2;
}
if (.@r>=7) {
bonus bVariableCastrate,-10;
bonus2 bSkillAtk,"KO_HUUMARANKA",30;
if (.@r>=9) {
bonus2 bSkillCooldown,"KO_HUUMARANKA",-2000;
bonus2 bSkillAtk,"KO_HUUMARANKA",15;
if (.@r>=11) {
bonus2 bAddEle,Ele_Fire,25;
bonus2 bAddEle,Ele_Dark,25;
bonus2 bAddEle,Ele_Holy,25;
bonus2 bAddEle,Ele_Undead,25;
bonus2 bAddRace,RC_Undead,25;
bonus2 bAddRace,RC_Angel,25;
bonus2 bAddRace,RC_Demon,25;
bonus2 bAddRace,RC_Dragon,25;
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus bAtkRate,3;
if (.@g >= ENCHANTGRADE_C) {
bonus bLongAtkRate,15;
bonus bPAtk,1;
if (.@g >= ENCHANTGRADE_B) {
bonus bPAtk,2;
bonus bPow,3;
}
}
}
bonus bBaseAtk,15*(.@r/2);
bonus bLongAtkRate,4*(.@r/3);
|
||||
| Set | Script | ||||
|---|---|---|---|---|---|
|
bonus bPAtk,2; bonus bAtkRate,10; |
||||
|
bonus2 bAddSize,Size_All,15;
if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
bonus bLongAtkRate,10;
bonus2 bSkillAtk,"SS_FUUMASHOUAKU",10;
}
if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) {
bonus bPAtk,5;
bonus bPow,5;
bonus2 bSkillAtk,"SS_FUUMASHOUAKU",10;
}
|