Time Gap Arch Staff
| Item ID | 640054 | Name | Time Gap Arch Staff |
|
A two-handed staff imbued with the abyssal magic flowing from the gap of time.
_______________________ Indestructible in battle _______________________ MATK +330, MATK +3%. _______________________ Increases damage of Soul Vulcan Strike by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Soul Vulcan Strike by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with Ghost element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7. _______________________ Refine Level +11: Increases damage of Soul Vulcan Strike by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Arch Mage): Increases damage of Mystery Illusion by 45%. Increases Magical Damage with Ghost element by 15%. Increases Magical Damage with Shadow element by 20%. If the Weapon and Headgear's Grade are A or higher: Increases damage of Mystery Illusion by additional (the sum of refine level)%. Decreases Soul Vulcan Strike skill cooldown by 0.2 seconds. _______________________ [Bonus by Grade] [Grade D]: S.MATK +5 [Grade C]: Damage of Soul Vulcan Strike +15%. [Grade B]: Magical Damage with Ghost element +10%. [Grade A]: S.MATK +3 per 2 Refine Levels. _______________________ Type: Two-Handed Staff Attack: 120 Weight: 200 Weapon Level: 5 _______________________ Requirement: Base Level 250 Arch Mage |
|---|---|---|---|---|---|
| Weapon Level | 5 | Identifier | Time_Gap_Staff_AG | ||
| Attack | 120 | Type | Weapon - Two-Handed Staff | ||
| MATK | 330 | Equip Locations | Two-Handed | ||
| Defense | 0 | Equippable Jobs | Wizard | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | None | ||
| Weight | 200 | Min Equip Level | 250 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@g = getenchantgrade();
.@r = getrefine();
bonus bMatk,25*(.@r/2);
bonus bUnbreakableWeapon;
bonus bMatkRate,3+(.@r/2);
bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",15+5*(.@r/3);
if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_Ghost,25;
if (.@r>=9) {
bonus bVariableCastrate,-10;
bonus bSMatk,7;
if (.@r>=11) {
bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",15;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bSMatk,5;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",15;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bMagicAtkEle,Ele_Ghost,10;
if (.@g>=ENCHANTGRADE_A) {
bonus bSMatk,3*(.@r/2);
}
}
}
}
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| Set | Script | ||||
|---|---|---|---|---|---|
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bonus2 bSkillAtk,"AG_MYSTERY_ILLUSION",45;
bonus2 bMagicAtkEle,Ele_Dark,20;
bonus2 bMagicAtkEle,Ele_Ghost,15;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"AG_MYSTERY_ILLUSION",.@sum;
bonus2 bSkillCooldown,"AG_SOUL_VC_STRIKE",-200;
}
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