Destiny Staff

Item ID 640037 Name Destiny Staff
A two-handed staff with the power to choose fate.
_______________________
Indestructible in battle
_______________________
MATK +290
MATK +5%, SPL +2
Increases damage of Frozen Slash by 5%.
_______________________
Refine Level +5:
Increases damage of Frozen Slash by additional 10%.
_______________________
Refine Level +7:
Increases Magical Damage with Water element by 5%.
_______________________
Refine Level +9:
Increases damage of Frozen Slash by additional 10%.
_______________________
Refine Level +10:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +11:
Increases damage of Frozen Slash by additional 5%.
Increases damage of Rain of Crystal by 15%.
_______________________
[Bonus by Grade]
[Grade D]: Magical Damage with Water element +10%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Magical Damage against enemies of every race +10%.
[Grade A]: Magical Damage against enemies of every element +10%.
_______________________
Type: Two-Handed Staff
Attack: 110
Weight: 120
Weapon Level: 5
_______________________
Requirement:
Base Level 215
Arch Mage
Weapon Level 5 Identifier Destiny_Staff
Attack 110 Type Weapon - Two-Handed Staff
MATK 290 Equip Locations Two-Handed
Defense 0 Equippable Jobs Wizard
Range 1 Equip Gender Both (Male and Female)
Slots 2 Equip Upper None
Weight 120 Min Equip Level 215
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bMatkRate,5;
bonus bSpl,2;
bonus2 bSkillAtk,"AG_FROZEN_SLASH",5;
if (.@r>=5) {
   bonus2 bSkillAtk,"AG_FROZEN_SLASH",10;
   if (.@r>=7) {
      bonus2 bMagicAtkEle,Ele_Water,5;
      if (.@r>=9) {
         bonus2 bSkillAtk,"AG_FROZEN_SLASH",10;
         if (.@r>=10) {
            bonus bVariableCastrate,-10;
            if (.@r>=11) {
               bonus2 bSkillAtk,"AG_RAIN_OF_CRYSTAL",15;
               bonus2 bSkillAtk,"AG_FROZEN_SLASH",5;
            }
         }
      }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus2 bMagicAtkEle,Ele_Water,10;
   if (.@g>=ENCHANTGRADE_C) {
      bonus2 bMagicAddSize,Size_All,10;
      if (.@g>=ENCHANTGRADE_B) {
         bonus2 bMagicAddRace,RC_All,10;
         if (.@g>=ENCHANTGRADE_A) {
            bonus2 bMagicAddEle,Ele_All,10;
         }
      }
   }
}

Set Script
Crown of Good and Evil (Arch Mage)
Good Spell
Destiny Staff
bonus2 bSkillAtk,"AG_RAIN_OF_CRYSTAL",20;
bonus2 bSkillAtk,"AG_FROZEN_SLASH",15;
Crown of Good and Evil (Arch Mage)
Destiny Staff
.@r = getequiprefinerycnt(EQI_HAND_R)/3;
bonus2 bSkillAtk,"AG_FROZEN_SLASH",4*.@r;
bonus2 bSkillAtk,"AG_RAIN_OF_CRYSTAL",5*.@r;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_B) {
   bonus2 bSkillAtk,"AG_FROZEN_SLASH",10;
}