Thanatos Two-handed Staff-AD
| Item ID | 640017 | Name | Thanatos Two-handed Staff-AD |
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Thanos' two-handed staff remodeled with the addition of Tim Artnard's technology.
_______________________ Magical attacks have a random chance to recover 1000 HP and 100 SP every second for 4 seconds. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Crimson Rock by 10%. _______________________ Refine Level +7: Decreases After Skill Delay by 10%. Increases Magical Damage with Fire and Earth element by 15%. _______________________ Refine Level +9: Increases damage of Earth Strain by 40%. Increases damage of Crimson Rock by additional 15%. _______________________ Refine Level +11: Increases Magical Damage against enemies of every size by 15%. Decreases damage taken from against enemies of all elements by 15%. _______________________ [Bonus by Grade] [Grade D]: MATK +2%, Damage of Floral Flare Road and Stratum Tremor +10%. [Grade C]: MATK +3%, S.MATK +1. [Grade B]: Damage of Floral Flare Road and Stratum Tremor +10%. _______________________ Type: Two-Handed Staff Attack: 150 Weight: 140 Weapon Level: 5 _______________________ Requirement: Base Level 190 Warlock |
|---|---|---|---|---|---|
| Weapon Level | 5 | Identifier | Thanos_Rod_AD | ||
| Attack | 150 | Type | Weapon - Two-Handed Staff | ||
| MATK | 300 | Equip Locations | Two-Handed | ||
| Defense | 0 | Equippable Jobs | Wizard | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | Third, Third Upper, Third Baby | ||
| Weight | 140 | Min Equip Level | 190 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
autobonus "{ bonus2 bHPRegenRate,1000,1000; bonus2 bSPRegenRate,100,1000; }",10,4000,BF_MAGIC;
bonus bMatk,10*(.@r/2);
bonus2 bSkillAtk,"WL_CRIMSONROCK",10*(.@r/3);
if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_Earth,15;
bonus2 bMagicAtkEle,Ele_Fire,15;
bonus bDelayrate,-10;
if (.@r>=9) {
bonus2 bSkillAtk,"WL_EARTHSTRAIN",40;
bonus2 bSkillAtk,"WL_CRIMSONROCK",15;
if (.@r>=11) {
bonus2 bMagicAddSize,Size_All,15;
bonus2 bSubEle,Ele_All,15;
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus bMatkRate,2;
bonus2 bSkillAtk,"AG_STRANTUM_TREMOR",10;
bonus2 bSkillAtk,"AG_FLORAL_FLARE_ROAD",10;
if (.@g >= ENCHANTGRADE_C) {
bonus bSMatk,1;
bonus bMatkRate,3;
if (.@g >= ENCHANTGRADE_B) {
bonus2 bSkillAtk,"AG_STRANTUM_TREMOR",10;
bonus2 bSkillAtk,"AG_FLORAL_FLARE_ROAD",10;
}
}
}
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| Set | Script | ||||
|---|---|---|---|---|---|
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.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bMagicAddSize,Size_All,10; bonus2 bSkillAtk,"WL_CRIMSONROCK",10*(.@r_weapon/2); |
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bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillAtk,"WL_CRIMSONROCK",12*(getequiprefinerycnt(EQI_HAND_R)/2); |
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.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"WL_CRIMSONROCK",15; bonus2 bSkillAtk,"AG_FLORAL_FLARE_ROAD",15; bonus2 bSkillAtk,"AG_STRANTUM_TREMOR",15; bonus2 bSkillAtk,"WL_EARTHSTRAIN",6*(.@r/2); |
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.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"WL_CRIMSONROCK",20; bonus2 bSkillAtk,"AG_FLORAL_FLARE_ROAD",20; bonus2 bSkillAtk,"AG_STRANTUM_TREMOR",20; bonus2 bSkillAtk,"WL_EARTHSTRAIN",9*(.@r/2); |
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.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"WL_CRIMSONROCK",25; bonus2 bSkillAtk,"AG_FLORAL_FLARE_ROAD",25; bonus2 bSkillAtk,"AG_STRANTUM_TREMOR",25; bonus2 bSkillAtk,"WL_EARTHSTRAIN",12*(.@r/2); |
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bonus2 bSkillCooldown,"WL_CRIMSONROCK",-5000; bonus2 bMagicAddRace,RC_All,10; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) bonus2 bSkillAtk,"WL_CRIMSONROCK",20; |