Poenitentia Termes
| Item ID | 640014 | Name | Poenitentia Termes |
|
A staff containing the pain of bereavement.
_______________________ Indestructible in battle _______________________ MATK +300 MATK +10% _______________________ Increases damage of Crimson Arrow and Frozen Slash by 10%. _______________________ For each 2 Refine Levels: Increases damage of Crimson Rock and Frost Misty by 3%. _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Increases damage of Crimson Rock and Frost Misty by additional 25%. _______________________ Refine Level +11: Increases Magical Damage with Fire and Water element by 10%. _______________________ [Bonus by Grade] [Grade D]: Damage of Crimson Arrow and Frozen Slash +5%. [Grade C]: Damage of Crimson Arrow and Frozen Slash +8%, S.MATK +1. [Grade B]: Damage of Crimson Arrow and Frozen Slash +12%, SPL +2. _______________________ Type: Two-Handed Staff Attack: 170 Weight: 200 Weapon Level: 5 _______________________ Requirement: Base Level 230 Arch Mage |
|---|---|---|---|---|---|
| Weapon Level | 5 | Identifier | Poenitentia_Termes | ||
| Attack | 170 | Type | Weapon - Two-Handed Staff | ||
| MATK | 300 | Equip Locations | Two-Handed | ||
| Defense | 0 | Equippable Jobs | Wizard | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | None | ||
| Weight | 200 | Min Equip Level | 230 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bMatkRate,10;
bonus2 bSkillAtk,"AG_CRIMSON_ARROW",10;
bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10;
bonus2 bSkillAtk,"AG_FROZEN_SLASH",10;
bonus2 bSkillAtk,"WL_FROSTMISTY",3*(.@r/2);
bonus2 bSkillAtk,"WL_CRIMSONROCK",3*(.@r/2);
if (.@r>=7) {
bonus bVariableCastrate,-10;
if (.@r>=9) {
bonus2 bSkillAtk,"WL_FROSTMISTY",25;
bonus2 bSkillAtk,"WL_CRIMSONROCK",25;
if (.@r>=11) {
bonus2 bMagicAtkEle,Ele_Fire,10;
bonus2 bMagicAtkEle,Ele_Water,10;
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus2 bSkillAtk,"AG_CRIMSON_ARROW",5;
bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",5;
bonus2 bSkillAtk,"AG_FROZEN_SLASH",5;
if (.@g >= ENCHANTGRADE_C) {
bonus bSMatk,1;
bonus2 bSkillAtk,"AG_CRIMSON_ARROW",8;
bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",8;
bonus2 bSkillAtk,"AG_FROZEN_SLASH",8;
if (.@g >= ENCHANTGRADE_B) {
bonus bSpl,2;
bonus2 bSkillAtk,"AG_CRIMSON_ARROW",12;
bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",12;
bonus2 bSkillAtk,"AG_FROZEN_SLASH",12;
}
}
}
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| Set | Script | ||||
|---|---|---|---|---|---|
|
.@r = getequiprefinerycnt(EQI_HAND_R); bonus bSMatk,10; bonus2 bSkillAtk,"AG_RAIN_OF_CRYSTAL",10*(.@r/2); bonus2 bSkillAtk,"AG_CRIMSON_ARROW",10*(.@r/2); bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10*(.@r/2); |
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bonus bMaxHPrate,15; bonus2 bSubClass,Class_Boss,50; bonus2 bSubRace,RC_Player_Doram,5; bonus2 bSubRace,RC_Player_Human,5; skill "MG_SAFETYWALL",5; |