Chain Jack Booster Staff
| Item ID | 640010 | Name | Chain Jack Booster Staff |
|
A Two-Handed Staff designed to help adventurers grow.
_______________________ Cannot be refined normally. _______________________ Indestructible in battle _______________________ MATK +230 MATK +2% _______________________ For each Refine Level: MATK +3 _______________________ For each 15 Base Level: MATK +3 (Applies up to Base Level 195) _______________________ Refine Level +7: For each Level of Mystical Amplification: Increases Magical Damage with Wind, Water and Ghost element by 1%. _______________________ Refine Level +9: Decreases After Skill Delay by 10%. Increases damage of Chain Lightning, Jack Frost and Soul Expansion by 25%. _______________________ Refine Level +11: Increases Magical Damage against enemies of every size by 15%. Increases Magical Damage with Wind, Water and Ghost element by additional 15%. _______________________ Refine Level +13: Increases damage of Chain Lightning, Jack Frost and Soul Expansion by additional 15%. _______________________ Type: Two-Handed Staff Attack: 150 Weight: 0 Weapon Level: 4 _______________________ Requirement: Base Level 100 Warlock |
|---|---|---|---|---|---|
| Weapon Level | 4 | Identifier | CJ_B_Staff | ||
| Attack | 150 | Type | Weapon - Two-Handed Staff | ||
| MATK | 230 | Equip Locations | Two-Handed | ||
| Defense | 0 | Equippable Jobs | Wizard | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 0 | Equip Upper | Third, Third Upper, Third Baby | ||
| Weight | 0 | Min Equip Level | 100 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | Can't be dropped, Can't be traded with player, Can't be put in Cart, Can't be put in Storage, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned | ||
| Item Script |
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bMatkRate,2;
bonus bMatk,(3*.@r)+3*(min(BaseLevel,195)/15);
if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_Water,getskilllv("HW_MAGICPOWER");
bonus2 bMagicAtkEle,Ele_Wind,getskilllv("HW_MAGICPOWER");
bonus2 bMagicAtkEle,Ele_Ghost,getskilllv("HW_MAGICPOWER");
}
if (.@r>=9) {
bonus bDelayrate,-10;
bonus2 bSkillAtk,"WL_CHAINLIGHTNING_ATK",25;
bonus2 bSkillAtk,"WL_JACKFROST",25;
bonus2 bSkillAtk,"WL_SOULEXPANSION",25;
}
if (.@r>=11) {
bonus2 bMagicAddSize,Size_All,15;
bonus2 bMagicAtkEle,Ele_Water,15;
bonus2 bMagicAtkEle,Ele_Wind,15;
bonus2 bMagicAtkEle,Ele_Ghost,15;
}
if (.@r>=13) {
bonus2 bSkillAtk,"WL_CHAINLIGHTNING_ATK",15;
bonus2 bSkillAtk,"WL_JACKFROST",15;
bonus2 bSkillAtk,"WL_SOULEXPANSION",15;
}
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