Booster Katar

Item ID 610000 Name Booster Katar
A special Katar prepared for your rapid growth.
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ATK +2%
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Increases Critical Damage by 3%.
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For each Refine Level:
ATK +3
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For each 15 Base Level:
ATK +3 (Up to Base Level 180)
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Refine Level +7:
For each Level of Katar Mastery:
Increases Critical Damage by additional 1%.
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Refine Level +9:
ATK +10%
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When equipped with Attack Booster Plate, Attack Booster Manteau, Attack Booster Greaves and Attack Booster Ring:
ASPD +2
Increases Critical Damage by additional 10%.

For each 15 Base Level:
Increases Physical Damage against enemies of against enemies of all elements by 1%.
(Up to Base Level 180)

When using Enchant Deadly Poison:
Increases Physical Damage against enemies of against enemies of all elements by additional 10% for 60 seconds.
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When equipped with Ranged Booster Suit, Ranged Booster Manteau, Ranged Booster Boots and Ranged Booster Brooch:
ATK +10%
Decreases After Skill Delay by 15%.

For each 15 Base Level:
Increases damage of Rolling Cutter by 1%.
(Up to Base Level 180)

When using Enchant Deadly Poison:
Increases damage of Rolling Cutter by additional 20% for 60 seconds.
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Type: Katar
Attack: 150
Weight: 0
Weapon Level: 4
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Requirement:
Base Level 100
Guillotine Cross
Weapon Level 4 Identifier Boost_Katar
Attack 150 Type Weapon - Katar
MATK 0 Equip Locations Two-Handed
Defense 0 Equippable Jobs Assassin
Range 1 Equip Gender Both (Male and Female)
Slots 2 Equip Upper Third, Third Upper, Third Baby
Weight 0 Min Equip Level 100
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price None Trade restriction Can't be dropped, Can't be traded with player, Can't be put in Cart, Can't be put in Storage, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned
Item Script
bonus bAtkRate,2;
bonus bCritAtkRate,3;
.@r = getrefine();
bonus bBaseAtk,.@r*3;
bonus bBaseAtk,min(BaseLevel,180)/15*3;
if (.@r>=7) {
   bonus bCritAtkRate,getskilllv("AS_KATAR");
}
if (.@r>=9) {
   bonus bAtkRate,10;
}

Set Script
Booster Katar
Attacker Booster Plate
Attacker Booster Greaves
Attacker Booster Manteau
Attacker Booster Ring
bonus bAspd,2;
bonus bCritAtkRate,10;
bonus2 bAddEle,Ele_All,min(BaseLevel,180)/15;
autobonus3 "{ bonus2 bAddEle,Ele_All,60; }",1000,60000,"ASC_EDP";
Booster Katar
Ranger Booster Suits
Ranger Booster Boots
Ranger Booster Manteau
Range Booster Brooches
bonus bAtkRate,10;
bonus bDelayrate,-15;
bonus2 bSkillAtk,"GC_ROLLINGCUTTER",min(BaseLevel,180)/15;
autobonus3 "{ bonus2 bSkillAtk,\"GC_ROLLINGCUTTER\",20; }",1000,60000,"ASC_EDP";