Oriental Sword-LT
| Item ID | 600023 | Name | Oriental Sword-LT |
|
An improved version of an ancient treasured sword that is said to cut even evil spirits from the East.
Resonates with Hero's Boots-LT. _______________________ Indestructible in battle _______________________ ATK +5% _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ For each 2 Refine Levels: ATK +15 _______________________ For each 3 Refine Levels: Increases Critical Damage by 5%. _______________________ Refine Level +7: Increases damage of Sonic Wave and Storm Blast by 20%. Increases Attack Speed (decreases After Attack Delay by 10%). _______________________ Refine Level +9: Melee physical attacks have high chance to auto cast Level 2 Sonic Wave. (If you learned a higher Level, it will auto cast that Level instead.) Increases damage of Sonic Wave and Storm Blast by additional 20%. _______________________ Refine Level +11: Critical +25 Increases Melee and Ranged Physical Damage by 15%. _______________________ When equipped with Hero's Boots-LT: ATK +10%, P.ATK +2. _______________________ [Bonus by Grade] [Grade D]: ATK +3% [Grade C]: Melee and Ranged Physical Damage +15%. P.ATK +1 [Grade B]: POW +3, P.ATK +2. _______________________ Type: Two-Handed Sword Attack: 240 Weight: 200 Weapon Level: 5 _______________________ Requirement: Base Level 190 Rune Knight classes |
|---|---|---|---|---|---|
| Weapon Level | 5 | Identifier | Oriental_Sword_LT | ||
| Attack | 240 | Type | Weapon - Two-Handed Sword | ||
| MATK | 0 | Equip Locations | Two-Handed | ||
| Defense | 0 | Equippable Jobs | Knight | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | Third, Third Upper, Third Baby | ||
| Weight | 200 | Min Equip Level | 190 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bAtkRate,5;
if (BaseLevel>=210) {
bonus bPAtk,1;
bonus bPow,2;
}
if (.@r>=7) {
bonus bAspdRate,10;
bonus2 bSkillAtk,"RK_STORMBLAST",20;
bonus2 bSkillAtk,"RK_SONICWAVE",20;
if (.@r>=9) {
bonus2 bSkillAtk,"RK_STORMBLAST",20;
bonus2 bSkillAtk,"RK_SONICWAVE",20;
if (.@r>=11) {
bonus bLongAtkRate,15;
bonus bShortAtkRate,15;
bonus bCritical,25;
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus bAtkRate,3;
if (.@g >= ENCHANTGRADE_C) {
bonus bLongAtkRate,15;
bonus bShortAtkRate,15;
bonus bPAtk,1;
if (.@g >= ENCHANTGRADE_B) {
bonus bPAtk,2;
bonus bPow,3;
}
}
}
bonus bBaseAtk,15*(.@r/2);
bonus bCritAtkRate,5*(.@r/3);
|
||||
| Set | Script | ||||
|---|---|---|---|---|---|
|
bonus2 bAddSize,Size_All,15;
if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
bonus bLongAtkRate,10;
bonus bShortAtkRate,10;
bonus2 bSkillAtk,"DK_SERVANTWEAPON_ATK",10;
}
if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) {
bonus bPAtk,5;
bonus bPow,5;
bonus2 bSkillAtk,"DK_SERVANTWEAPON_ATK",10;
}
|
||||
|
bonus bPAtk,2; bonus bAtkRate,10; |