Poenitentia Ensis
| Item ID | 600014 | Name | Poenitentia Ensis |
|
A sword containing the pain of bereavement.
_______________________ ATK +10% _______________________ Increases damage of Storm Slash by 10%. _______________________ For each 2 Refine Levels: Increases damage of Ignition Break by 3%. _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Increases damage of Ignition Break by additional 25%. _______________________ Refine Level +11: Decreases Ignition Break skill cooldown by 0.7 seconds. _______________________ [Bonus by Grade] [Grade D]: Damage of Storm Slash +5%. [Grade C]: Damage of Storm Slash +8%, P.ATK +1. [Grade B]: Damage of Storm Slash +12%, POW +2. _______________________ Type: Two-Handed Sword Attack: 315 Weight: 220 Weapon Level: 5 _______________________ Requirement: Base Level 230 Dragon Knight |
|---|---|---|---|---|---|
| Weapon Level | 5 | Identifier | Poenitentia_Ensis | ||
| Attack | 315 | Type | Weapon - Two-Handed Sword | ||
| MATK | 0 | Equip Locations | Two-Handed | ||
| Defense | 0 | Equippable Jobs | Knight | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | None | ||
| Weight | 220 | Min Equip Level | 230 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@g = getenchantgrade();
.@r = getrefine();
bonus bAtkRate,10;
bonus2 bSkillAtk,"DK_STORMSLASH",10;
bonus2 bSkillAtk,"RK_IGNITIONBREAK",3*(.@r/2);
if (.@r>=7) {
bonus bVariableCastrate,-10;
if (.@r>=9) {
bonus2 bSkillAtk,"RK_IGNITIONBREAK",25;
if (.@r>=11) {
bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-700;
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus2 bSkillAtk,"DK_STORMSLASH",5;
if (.@g >= ENCHANTGRADE_C) {
bonus bPAtk,1;
bonus2 bSkillAtk,"DK_STORMSLASH",8;
if (.@g >= ENCHANTGRADE_B) {
bonus bPow,2;
bonus2 bSkillAtk,"DK_STORMSLASH",12;
}
}
}
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| Set | Script | ||||
|---|---|---|---|---|---|
|
.@r = getequiprefinerycnt(EQI_HAND_R); bonus bShortAtkRate,15; bonus2 bSkillAtk,"RK_STORMBLAST",8*(.@r/2); bonus2 bSkillAtk,"DK_STORMSLASH",8*(.@r/2); |
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bonus bMaxHPrate,15; bonus2 bSubClass,Class_Boss,50; bonus2 bSubRace,RC_Player_Doram,5; bonus2 bSubRace,RC_Player_Human,5; skill "MG_SAFETYWALL",5; |