Kardui Ear
| Item ID | 5966 | Name | Kardui Ear |
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An ears ornament modeled after the ears of king of Lapines.
_______________________ For each 10 base DEX: MATK +2 _______________________ Base DEX at least 108: MATK +60 Decreases Variable Casting Time by 10%. _______________________ Base DEX at least 120: MATK +40 Decreases Variable Casting Time by 5%. _______________________ When equipped with Book or Staff class weapon and Tendrillion Card: For each Refine Level of weapon Increases Magical Damage against monsters of Demi-Human race by 2%. _______________________ When equipped with Lapine Shield: Refine Level of Lapine Shield is +7 or higher: Decreases Comet skill cooldown by 20 seconds. Refine Level of Lapine Shield is +9 or higher: Decreases Comet skill cooldown by 40 seconds. When equipped with Fallen Bishop Card or Runaway Magic stone: The cooldown reduction will not activated. _______________________ Type: Headgear Defense: 0 Position: Middle Weight: 30 Armor Level: 1 Refineable: No _______________________ Requirement: Base Level 70 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | KarduiEar | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Middle Headgear | ||
| Defense | 0 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 0 | Equip Upper | None | ||
| Weight | 30 | Min Equip Level | 70 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | No | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@dex = readparam(bDex);
bonus bMatk,(.@dex > 10) ? .@dex/10*2 : 0;
if (.@dex > 107) {
bonus bVariableCastrate,-10;
bonus bMatk,60;
}
if (.@dex > 119) {
bonus bVariableCastrate,-5;
bonus bMatk,100;
}
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| Set | Script | ||||||
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.@r = getequiprefinerycnt(EQI_HAND_L); if (.@r >= 7) bonus2 bSkillCooldown,"WL_COMET",-20000+(.@r >= 9 ? -20000 : 0); |
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.@r = getequiprefinerycnt(EQI_HAND_L); if (.@r > 7) bonus2 bSkillCooldown,"WL_COMET",+20000+(.@r > 9 ? +20000 : 0); |
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.@r = getequiprefinerycnt(EQI_HAND_L); if (.@r > 7) bonus2 bSkillCooldown,"WL_COMET",+20000+(.@r > 9 ? +20000 : 0); |
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.@type = getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW);
if (.@type == W_BOOK || .@type == W_STAFF || .@type == W_2HSTAFF) {
bonus2 bMagicAddRace,RC_Player_Human,getequiprefinerycnt(EQI_HAND_R)*2;
}
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.@a = readparam(bDex);
bonus bMatk,10;
bonus bVariableCastrate,-2;
bonus2 bSubRace,RC_DemiHuman,2;
bonus2 bSubRace,RC_Player_Human,2;
if (.@a >= 108) {
bonus bMatk,20;
bonus bVariableCastrate,-3;
bonus2 bSubRace,RC_DemiHuman,2;
bonus2 bSubRace,RC_Player_Human,2;
}
if (.@a >= 120) {
bonus bMatk,30;
bonus bVariableCastrate,-5;
bonus2 bSubRace,RC_DemiHuman,4;
bonus2 bSubRace,RC_Player_Human,4;
}
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bonus bMatk,30; bonus2 bSkillCooldown,"WL_COMET",-20000; |