|
Item ID
|
590066
|
Name
|
Opened Illusion Iron Driver
|
|
|
|
Weapon Level
|
4
|
Identifier
|
aegis_590066
|
|
Attack
|
255
|
Type
|
Weapon - Mace
|
|
MATK
|
255
|
Equip Locations
|
Main Hand
|
|
Defense
|
0
|
Equippable Jobs
|
Priest
|
|
Range
|
1
|
Equip Gender
|
Both (Male and Female)
|
|
Slots
|
1
|
Equip Upper
|
Third, Third Upper, Third Baby
|
|
Weight
|
120
|
Min Equip Level
|
150
|
|
NPC Buy
|
0
|
Max Equip Level
|
None
|
|
NPC Sell
|
0
|
Refineable
|
Yes
|
|
Credit Price
|
None
|
Trade restriction
|
None
|
|
Item Script
|
.@r = getrefine();
bonus bVariableCastrate,-3*(.@r/2);
bonus bAspdRate,3*(.@r/2);
if (BaseLevel>=150) {
bonus bBaseAtk,(min(BaseLevel,170)*3);
bonus bMatk,(min(BaseLevel,170)*3);
}
if (.@r>=7) {
bonus bVariableCastrate,-5;
bonus bAspdRate,5;
}
if (.@r>=9) {
bonus bAtkRate,5;
bonus bMatkRate,5;
}
|
|
Set
|
Script
|
|
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_R);
bonus bBaseAtk,30;
bonus bMatk,30;
bonus2 bAddSize,Size_All,10;
bonus2 bMagicAddSize,Size_All,10;
bonus2 bSkillAtk,"PR_MAGNUS",20;
bonus bCritAtkRate,20;
if (.@r>=18) {
bonus bBaseAtk,15;
bonus bMatk,15;
bonus2 bAddSize,Size_All,5;
bonus2 bMagicAddSize,Size_All,5;
}
if (.@r>=21) {
bonus2 bSkillAtk,"PR_MAGNUS",10;
bonus bCritAtkRate,10;
}
|
|
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_R);
bonus bBaseAtk,30;
bonus bMatk,30;
bonus2 bAddSize,Size_All,10;
bonus2 bMagicAddSize,Size_All,10;
bonus2 bSkillAtk,"PR_MAGNUS",20;
bonus bCritAtkRate,20;
if (.@r>=18) {
bonus bBaseAtk,15;
bonus bMatk,15;
bonus2 bAddSize,Size_All,5;
bonus2 bMagicAddSize,Size_All,5;
}
if (.@r>=21) {
bonus2 bSkillAtk,"PR_MAGNUS",10;
bonus bCritAtkRate,10;
}
|
|
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_R);
bonus bBaseAtk,30;
bonus bMatk,30;
bonus2 bAddSize,Size_All,10;
bonus2 bMagicAddSize,Size_All,10;
bonus2 bSkillAtk,"PR_MAGNUS",20;
bonus bCritAtkRate,20;
if (.@r>=18) {
bonus bBaseAtk,15;
bonus bMatk,15;
bonus2 bAddSize,Size_All,5;
bonus2 bMagicAddSize,Size_All,5;
}
if (.@r>=21) {
bonus2 bSkillAtk,"PR_MAGNUS",10;
bonus bCritAtkRate,10;
}
|