Flush Rubber Hammer

Item ID 590049 Name Flush Rubber Hammer
A Rubber Hammer enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
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MATK +210
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Indestructible in battle
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MATK +10%
Increases Healing effectiveness by 15%.
Increases damage of Adoramus and Arbitrium by 20%.
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Refine Level +7:
Increases Magical Damage with Holy element by 10%.
Decreases Variable Casting Time by 10%.
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Refine Level +9:
Increases damage of Adoramus by additional 15%.
Increases damage of Arbitrium by additional 10%.
Increases Magical Damage against enemies of every size by 15%.
Increases SP Consumption of Adoramus and Arbitrium by 25.
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Refine Level +11:
Decreases After Skill Delay by 15%.
Increases damage of Adoramus and Arbitrium by additional 10%.
Increases SP Consumption of Adoramus and Arbitrium by additional 25.
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[Bonus by Grade]
[Grade D]: S.MATK +10
[Grade C]: Damage of Adoramus and Arbitrium +10%.
[Grade B]: Magical Damage against enemies of every element +10%.
[Grade A]: Damage of Adoramus and Arbitrium +10%.
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Type: Mace
Attack: 170
Weight: 190
Weapon Level: 5
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Requirement:
Base Level 250
Cardinal
Weapon Level 5 Identifier F_Ein_1HHAMMER
Attack 170 Type Weapon - Mace
MATK 210 Equip Locations Main Hand
Defense 0 Equippable Jobs Priest
Range 1 Equip Gender Both (Male and Female)
Slots 2 Equip Upper None
Weight 190 Min Equip Level 250
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bMatkRate,10;
bonus bHealPower,15;
bonus2 bSkillAtk,"CD_ARBITRIUM",20;
bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",20;
bonus2 bSkillAtk,"AB_ADORAMUS",20;
if (.@r>=7) {
   bonus2 bMagicAtkEle,Ele_Holy,10;
   bonus bVariableCastrate,-10;
   if (.@r>=9) {
      bonus2 bMagicAddSize,Size_All,15;
      bonus2 bSkillAtk,"CD_ARBITRIUM",10;
      bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",10;
      bonus2 bSkillAtk,"AB_ADORAMUS",15;
      bonus2 bSkillUseSP,"CD_ARBITRIUM",-25;
      bonus2 bSkillUseSP,"AB_ADORAMUS",-25;
      if (.@r>=11) {
         bonus bDelayrate,-15;
         bonus2 bSkillAtk,"CD_ARBITRIUM",10;
         bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",10;
         bonus2 bSkillAtk,"AB_ADORAMUS",10;
         bonus2 bSkillUseSP,"CD_ARBITRIUM",-25;
         bonus2 bSkillUseSP,"AB_ADORAMUS",-25;
      }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bSMatk,10;
   if (.@g>=ENCHANTGRADE_C) {
      bonus2 bSkillAtk,"CD_ARBITRIUM",10;
      bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",10;
      bonus2 bSkillAtk,"AB_ADORAMUS",10;
      if (.@g>=ENCHANTGRADE_B) {
         bonus2 bMagicAddEle,Ele_All,10;
         if (.@g>=ENCHANTGRADE_A) {
            bonus2 bSkillAtk,"CD_ARBITRIUM",10;
            bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",10;
            bonus2 bSkillAtk,"AB_ADORAMUS",10;
         }
      }
   }
}