Time Gap Musical Ribbon
| Item ID | 580075 | Name | Time Gap Musical Ribbon |
|
A whip imbued with the abyssal magic flowing from the gap of time.
_______________________ MATK +240, MATK +3%. _______________________ Increases damage of Rhythmical Wave by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Rhythmical Wave by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with every element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7. _______________________ Refine Level +11: Increases damage of Rhythmical Wave by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Troubadour & Trouvere): Increases damage of Metallic Fury by 15%. Increases Magical Damage with every element by additional 10%. If the Weapon and Headgear's Grade are A or higher: Increases damage of Metallic Fury by additional (the sum of refine level)%. Decreases After Skill Delay by 10%. _______________________ [Bonus by Grade] [Grade D]: S.MATK +5 [Grade C]: Damage of Rhythmical Wave +15%. [Grade B]: Magical Damage with every element +10%. [Grade A]: S.MATK +3 per 2 Refine Levels. _______________________ Type: Whip Attack: 100 Weight: 180 Weapon Level: 5 _______________________ Requirement: Base Level 250 Trouvere |
|---|---|---|---|---|---|
| Weapon Level | 5 | Identifier | Time_Gap_TR_Ribbon | ||
| Attack | 100 | Type | Weapon - Whip | ||
| MATK | 240 | Equip Locations | Main Hand | ||
| Defense | 0 | Equippable Jobs | Bard / Dancer | ||
| Range | 2 | Equip Gender | Female | ||
| Slots | 2 | Equip Upper | None | ||
| Weight | 180 | Min Equip Level | 250 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@g = getenchantgrade();
.@r = getrefine();
bonus bMatkRate,3+(.@r/2);
bonus2 bSkillAtk,"TR_RHYTHMICAL_WAVE",15+5*(.@r/3);
bonus bMatk,25*(.@r/2);
if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_All,25;
if (.@r>=9) {
bonus bVariableCastrate,-10;
bonus bSMatk,7;
if (.@r>=11) {
bonus2 bSkillAtk,"TR_RHYTHMICAL_WAVE",15;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bSMatk,5;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bSkillAtk,"TR_RHYTHMICAL_WAVE",15;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bMagicAtkEle,Ele_All,10;
if (.@g>=ENCHANTGRADE_A) {
bonus bSMatk,3*(.@r/2);
}
}
}
}
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| Set | Script | ||||
|---|---|---|---|---|---|
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bonus2 bMagicAddEle,Ele_All,10;
bonus2 bSkillAtk,"TR_METALIC_FURY",15;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus bDelayrate,-10;
bonus2 bSkillAtk,"TR_METALIC_FURY",.@sum;
}
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