Furious Whip
| Item ID | 580073 | Name | Furious Whip |
|
A harp imbued with the power of fury.
_______________________ Increases damage of Rose Blossom by 5%. _______________________ Base Level at least 210: ATK +4%, ATK +40. _______________________ Base Level at least 220: Increases damage of Rose Blossom by additional 5%. _______________________ Base Level at least 230: Increases Physical Damage against enemies of every size by 10%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Rose Blossom by additional 10%. _______________________ Refine Level +10: Increases Ranged Physical Damage by additional 10%. _______________________ Refine Level +11: Increases damage of Rose Blossom by additional 10%. _______________________ When equipped with Furious Boots: Increases damage of Rose Blossom by additional (the sum of refine level)%. _______________________ [Bonus by Grade] [Grade D]: Ranged Physical Damage +10%. [Grade C]: Damage of Rose Blossom +5%. [Grade B]: Damage of Rose Blossom +10%. [Grade A]: ATK +3%, P.ATK +3 per 2 Refine Levels. _______________________ Type: Whip Attack: 190 Weight: 130 Weapon Level: 5 _______________________ Requirement: Base Level 205 Trouvere |
|---|---|---|---|---|---|
| Weapon Level | 5 | Identifier | Whip_Furious | ||
| Attack | 190 | Type | Weapon - Whip | ||
| MATK | 0 | Equip Locations | Main Hand | ||
| Defense | 0 | Equippable Jobs | Bard / Dancer | ||
| Range | 2 | Equip Gender | Female | ||
| Slots | 2 | Equip Upper | None | ||
| Weight | 120 | Min Equip Level | 205 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@g = getenchantgrade();
.@r = getrefine();
bonus2 bSkillAtk,"TR_ROSEBLOSSOM",5;
bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",5;
if (BaseLevel>=210) {
bonus bAtkRate,4;
bonus bBaseAtk,40;
}
if (BaseLevel>=220) {
bonus2 bSkillAtk,"TR_ROSEBLOSSOM",5;
bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",5;
}
if (BaseLevel>=230) {
bonus2 bAddSize,Size_All,10;
}
if (.@r>=7) {
bonus bLongAtkRate,10;
if (.@r>=9) {
bonus2 bSkillAtk,"TR_ROSEBLOSSOM",10;
bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",10;
if (.@r>=10) {
bonus bLongAtkRate,10;
if (.@r>=11) {
bonus2 bSkillAtk,"TR_ROSEBLOSSOM",10;
bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",10;
}
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bLongAtkRate,10;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bSkillAtk,"TR_ROSEBLOSSOM",5;
bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",5;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bSkillAtk,"TR_ROSEBLOSSOM",10;
bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",10;
if (.@g>=ENCHANTGRADE_A) {
bonus bPAtk,3*(.@r/2);
bonus bAtkRate,3*(.@r/2);
}
}
}
}
|
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| Set | Script | ||||
|---|---|---|---|---|---|
|
bonus2 bAddRace,RC_All,10; bonus2 bAddRace,RC_Player_Human,-10; bonus2 bAddRace,RC_Player_Doram,-10; |
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|
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"TR_ROSEBLOSSOM",.@sum; bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",.@sum; |