Patent Barbed Wire Whip

Item ID 580009 Name Patent Barbed Wire Whip
A spiny whip made out of wire.
They became more flexible and began to show their natural abilities.
It resonates with Great Hero's Boots.
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MATK +230
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For each 2 Refine Levels:
MATK +15
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For each 3 Refine Levels:
Increases Magical Damage with Neutral element by 4%.
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Refine Level +7:
Increases damage of Reverberation and Metallic Sound by 10%.
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Refine Level +9:
Decreases Fixed Casting Time of Reverberation by 0.5 seconds.
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Refine Level +11:
MATK +7%
Increases damage of Reverberation and Metallic Sound by additional 15%.
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When equipped with Great Hero's Boots:
INT +10, MATK +7%.
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Type: Whip
Attack: 160
Weight: 100
Weapon Level: 4
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Requirement:
Base Level 150
Wanderer
Weapon Level 4 Identifier Up_Barb_Wire_K
Attack 160 Type Weapon - Whip
MATK 230 Equip Locations Main Hand
Defense 0 Equippable Jobs Bard / Dancer
Range 1 Equip Gender Female
Slots 2 Equip Upper Third, Third Upper, Third Baby
Weight 100 Min Equip Level 150
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@r = getrefine();
bonus bMatk,.@r/2*15;
bonus2 bMagicAtkEle,Ele_All,.@r/3*4;
if (.@r>=7) {
   bonus2 bSkillAtk,"WM_REVERBERATION",10;
   bonus2 bSkillAtk,"WM_METALICSOUND",10;
}
if (.@r>=9) {
   bonus2 bSkillFixedCast,"WM_REVERBERATION",-500;
}
if (.@r>=11) {
   bonus bMatkRate,7;
   bonus2 bSkillAtk,"WM_REVERBERATION",15;
   bonus2 bSkillAtk,"WM_METALICSOUND",15;
}

Set Script
Great Hero Boots
Patent Barbed Wire Whip
bonus bInt,10;
bonus bMatkRate,7;