3D Glasses
| Item ID | 5788 | Name | 3D Glasses |
|
Mysterious glasses which are said to show objects stereoscopically.
_______________________ When equipped by Swordman, Merchant, Archer or Gunslinger: Increases ATK _______________________ When equipped by Mage, Acolyte, Ninja or Soul Linker: Increases MATK _______________________ When equipped by Thief classes: Increases FLEE _______________________ When equipped by Novice, Super Novice, Taekwon/Girl or Star Gladiator: Increases MaxHP and MaxSP _______________________ Type: Headgear Defense: 1 Position: Middle Weight: 10 Armor Level: 1 Refineable: No _______________________ Requirement: None |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | 3D_Glasses | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Middle Headgear | ||
| Defense | 1 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 0 | Equip Upper | None | ||
| Weight | 10 | Min Equip Level | 1 | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | No | ||
| Credit Price | None | Trade restriction | Can't be dropped, Can't be traded with player, Can't be sold to NPC, Can't be put in Cart, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned | ||
| Item Script |
if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Archer || BaseClass == Job_Gunslinger) {
bonus bBaseAtk,3+(BaseLevel/30);
}
if (BaseClass == Job_Thief) {
bonus bFlee,1+(BaseLevel/30);
}
if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) {
bonus bMatk,3+(BaseLevel/30);
}
if (Class == Job_Novice || Class == Job_SuperNovice || (BaseJob == Job_Taekwon && Class != Job_Soul_Linker)) {
bonus bMaxHP,100+(BaseLevel/30)*30;
bonus bMaxSP,50+(BaseLevel/30);
}
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