Amistr Cap
| Item ID | 5766 | Name | Amistr Cap |
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Smooth fluffy cap inspired by Homunculus Amistr.
_______________________ VIT +1 _______________________ Random chance to auto-cast Level 5 Pierce when dealing physical damage. _______________________ For each 2 Refine Levels: VIT +1 _______________________ When equipped with Romantic Leaf: Reflects physical damage by 1%. _______________________ For each 2 Refine Levels of Amistr Cap: Reflects physical damage by 1%. _______________________ When equipped with Romantic Flower: MaxSP +20 _______________________ For each 2 Refine Levels of Amistr Cap: MaxSP +10 _______________________ When equipped with Scarlet Rose: For each Refine Level of Amistr Cap: MATK +1% ATK +1%. (Limited to +10 Refine Level) _______________________ When equipped with Crunch Toast: MaxHP +100 _______________________ Refine Level of Amistr Cap is +7 or higher: MaxHP +100 _______________________ Refine Level of Amistr Cap is +9 or higher: MaxHP +200 _______________________ Type: Headgear Defense: 4 Position: Upper Weight: 50 Armor Level: 1 _______________________ Requirement: None |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Amistr_Cap | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Upper Headgear | ||
| Defense | 4 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 50 | Min Equip Level | 1 | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | Can't be dropped | ||
| Item Script |
bonus bVit,1+(getrefine()/2); bonus5 bAutoSpell,"KN_PIERCE",5,10,BF_WEAPON,1; |
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| Set | Script | ||||
|---|---|---|---|---|---|
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bonus bMaxHP,100;
.@r = getrefine();
if (.@r >= 7)
bonus bMaxHP,100;
if (.@r >= 9)
bonus bMaxHP,200;
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.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bAddClass,Class_All,min(.@r,10); bonus bMatk,min(.@r,10); |
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bonus bMaxSP,20*(getequiprefinerycnt(EQI_HEAD_TOP)/2); |
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bonus bShortWeaponDamageReturn,(getequiprefinerycnt(EQI_HEAD_TOP)/2); |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP);
if (.@r>8) {
bonus bMaxHP,400;
}
else if (.@r>6) {
bonus bMaxHP,200;
}
else {
bonus bMaxHP,100;
}
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