Furious Metal Violin
| Item ID | 570072 | Name | Furious Metal Violin |
|
A metal violin imbued with the power of rage.
_______________________ MATK +185 _______________________ Increases damage of Metallic Fury by 5%. Increases damage of Reverberation by 70%. _______________________ Base Level at least 210: MATK +4%, MATK +40. _______________________ Base Level at least 220: Increases damage of Metallic Fury by additional 5%. Increases damage of Reverberation by additional 50%. _______________________ Base Level at least 230: Increases Magical Damage against enemies of every size by 10%. _______________________ Refine Level +7: Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: Increases damage of Metallic Fury by additional 10%. _______________________ Refine Level +10: Increases Magical Damage with every element by additional 10%. _______________________ Refine Level +11: Increases damage of Metallic Fury by additional 10%. Increases damage of Reverberation by additional 50%. _______________________ When equipped with Furious Boots: Increases damage of Metallic Fury by additional 20%. Increases damage of Reverberation by additional 70%. _______________________ [Bonus by Grade] [Grade D]: Magical Damage with every element +10%. [Grade C]: Damage of Reverberation +30%. [Grade B]: Damage of Metallic Fury +10%. [Grade A]: MATK +3%, S.MATK +3 per 2 Refine Levels. _______________________ Type: Musical Instrument Attack: 100 Weight: 120 Weapon Level: 5 _______________________ Requirement: Base Level 205 Troubadour |
|---|---|---|---|---|---|
| Weapon Level | 5 | Identifier | MetalVilolin_Furious | ||
| Attack | 100 | Type | Weapon - Musical Instrument | ||
| MATK | 185 | Equip Locations | Main Hand | ||
| Defense | 0 | Equippable Jobs | Bard / Dancer | ||
| Range | 1 | Equip Gender | Male | ||
| Slots | 2 | Equip Upper | None | ||
| Weight | 120 | Min Equip Level | 205 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@g = getenchantgrade();
.@r = getrefine();
bonus2 bSkillAtk,"WM_REVERBERATION",70;
bonus2 bSkillAtk,"TR_METALIC_FURY",5;
if (BaseLevel>=210) {
bonus bMatkRate,4;
bonus bMatk,40;
}
if (BaseLevel>=220) {
bonus2 bSkillAtk,"WM_REVERBERATION",50;
bonus2 bSkillAtk,"TR_METALIC_FURY",5;
}
if (BaseLevel>=230) {
bonus2 bMagicAddSize,Size_All,10;
}
if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_All,10;
if (.@r>=9) {
bonus2 bSkillAtk,"TR_METALIC_FURY",10;
if (.@r>=10) {
bonus2 bMagicAtkEle,Ele_All,10;
if (.@r>=11) {
bonus2 bSkillAtk,"WM_REVERBERATION",50;
bonus2 bSkillAtk,"TR_METALIC_FURY",10;
}
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus2 bMagicAtkEle,Ele_All,10;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bSkillAtk,"WM_REVERBERATION",30;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bSkillAtk,"TR_METALIC_FURY",10;
if (.@g>=ENCHANTGRADE_A) {
bonus bSMatk,3*(.@r/2);
bonus bMatkRate,3*(.@r/2);
}
}
}
}
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| Set | Script | ||||
|---|---|---|---|---|---|
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bonus2 bMagicAddRace,RC_All,10; bonus2 bMagicAddRace,RC_Player_Human,-10; bonus2 bMagicAddRace,RC_Player_Doram,-10; bonus2 bSkillAtk,"WM_REVERBERATION",35; |
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bonus2 bSkillAtk,"WM_REVERBERATION",70; bonus2 bSkillAtk,"TR_METALIC_FURY",20; |