Sigrun's Wings
| Item ID | 5592 | Name | Sigrun's Wings |
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Ear adornments that symbolize rebirth. They have the ability to change its effects depending on the job of the wearer.
_______________________ When equipped by Swordman, Merchant, Thief or Taekwon: ASPD +1 _______________________ When equipped by Mage, Acolyte, Ninja or Soul Linker: MATK +5 Increases Healing skills effectiveness by 2%. _______________________ When equipped by Archer or Gunslinger: Increases Ranged Physical Damage by 2%. _______________________ When equipped by Novice: MaxHP +120 MaxSP +60 _______________________ Type: Headgear Defense: 2 Position: Middle Weight: 10 Armor Level: 1 Refineable: No _______________________ Requirement: None |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Sigrun's_Wing | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Middle Headgear | ||
| Defense | 2 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 0 | Equip Upper | None | ||
| Weight | 10 | Min Equip Level | 1 | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | No | ||
| Credit Price | None | Trade restriction | Can't be dropped, Can't be traded with player, Can't be sold to NPC, Can't be put in Cart, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned | ||
| Item Script |
if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief || (BaseJob == Job_Taekwon && Class!=Job_Soul_Linker))
bonus bAspd,1;
else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) {
bonus bMatk,5;
bonus bHealPower,2;
} else if (BaseClass == Job_Archer || BaseClass == Job_Gunslinger)
bonus bLongAtkRate,2;
else if (BaseJob == Job_Novice || BaseJob == Job_SuperNovice) {
bonus bMaxHP,120;
bonus bMaxSP,60;
}
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| Set | Script | ||||||
|---|---|---|---|---|---|---|---|
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bonus bCritAtkRate,14; |
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bonus bShortAtkRate,5;
if (getequiprefinerycnt(EQI_GARMENT) >= 7) {
bonus bPerfectHitAddRate,10;
if (getequiprefinerycnt(EQI_GARMENT) >= 9) {
bonus bShortAtkRate,10;
}
}
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