Thanos Staff-AD
| Item ID | 550023 | Name | Thanos Staff-AD |
|
Thanos' staff remodeled with the addition of Tim Artnard's technology.
_______________________ Indestructible in battle _______________________ MATK +180 _______________________ Magical attacks have a random chance to recover 1000 HP and 100 SP every second for 4 seconds. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Varetyr Spear by 10%. _______________________ Refine Level +7: Increases Wind elemental magical damage by 15%. Increases damage of Varetyr Spear by additional 15%. _______________________ Refine Level +9: Decreases Variable Casting Time by 15%. Decreases Varetyr Spear skill cooldown by 2.5 seconds. _______________________ Refine Level +11: Increases Magical Damage against enemies of every size by 15%. Decreases Psychic Wave skill cooldown by 1 second. _______________________ [Bonus by Grade] [Grade D]: MATK +2%, Damage of Lightning Land +10%. [Grade C]: MATK +3%, S.MATK +1. [Grade B]: Damage of Lightning Land +10%. _______________________ Type: One-Handed Staff Attack: 100 Weight: 140 Weapon Level: 5 _______________________ Requirement: Base Level 190 Sorcerer |
|---|---|---|---|---|---|
| Weapon Level | 5 | Identifier | Thanos_Staff_AD | ||
| Attack | 100 | Type | Weapon - Staff | ||
| MATK | 180 | Equip Locations | Main Hand | ||
| Defense | 0 | Equippable Jobs | Sage | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | Third, Third Upper, Third Baby | ||
| Weight | 140 | Min Equip Level | 190 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
autobonus "{ bonus2 bHPRegenRate,1000,1000; bonus2 bSPRegenRate,100,1000; }",10,4000,BF_MAGIC;
bonus bMatk,10*(.@r/2);
bonus2 bSkillAtk,"SO_VARETYR_SPEAR",10*(.@r/3);
if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_Wind,15;
bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15;
if (.@r>=9) {
bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-2500;
bonus bVariableCastrate,-10;
if (.@r>=11) {
bonus2 bMagicAddSize,Size_All,15;
bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000;
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus bMatkRate,2;
bonus2 bSkillAtk,"EM_LIGHTNING_LAND",10;
if (.@g >= ENCHANTGRADE_C) {
bonus bSMatk,1;
bonus bMatkRate,3;
if (.@g >= ENCHANTGRADE_B) {
bonus2 bSkillAtk,"EM_LIGHTNING_LAND",10;
}
}
}
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| Set | Script | ||||
|---|---|---|---|---|---|
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.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bMagicAddRace,RC_Plant,10; bonus2 bMagicAddRace,RC_Undead,10; bonus2 bMagicAddRace,RC_Formless,10; bonus2 bMagicAddRace,RC_Angel,10; bonus2 bMagicAddRace,RC_Dragon,10; bonus2 bMagicAddRace,RC_Fish,10; bonus2 bMagicAddRace,RC_Insect,10; bonus2 bMagicAddRace,RC_Brute,10; bonus2 bMagicAddRace,RC_Demon,10; bonus2 bMagicAddRace,RC_DemiHuman,10; bonus2 bSkillAtk,"SO_VARETYR_SPEAR",10*(.@r_weapon/2); |
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bonus2 bMagicAddRace,RC_Plant,15; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Formless,15; bonus2 bMagicAddRace,RC_Angel,15; bonus2 bMagicAddRace,RC_Dragon,15; bonus2 bMagicAddRace,RC_Fish,15; bonus2 bMagicAddRace,RC_Insect,15; bonus2 bMagicAddRace,RC_Brute,15; bonus2 bMagicAddRace,RC_Demon,15; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bSkillAtk,"SO_VARETYR_SPEAR",12*(getequiprefinerycnt(EQI_HAND_R)/2); |
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.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15; bonus2 bSkillAtk,"EM_LIGHTNING_LAND",15; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",6*(.@r/2); |
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.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20; bonus2 bSkillAtk,"EM_LIGHTNING_LAND",20; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",9*(.@r/2); |
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.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"SO_VARETYR_SPEAR",25; bonus2 bSkillAtk,"EM_LIGHTNING_LAND",25; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",12*(.@r/2); |
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bonus2 bMagicAddSize,Size_All,15;
bonus2 bSkillAtk,"EM_LIGHTNING_LAND",10;
if (getequiprefinerycnt(EQI_HAND_R)>=10) {
bonus bMatkRate,20;
bonus2 bSkillAtk,"EM_LIGHTNING_LAND",10;
}
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_C) {
bonus bSMatk,5;
bonus2 bSkillAtk,"EM_LIGHTNING_LAND",15;
}
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bonus2 bMagicAddSize,Size_All,15;
bonus2 bSkillAtk,"EM_LIGHTNING_LAND",10;
if (getequiprefinerycnt(EQI_HAND_R)>=10) {
bonus bMatkRate,20;
bonus2 bSkillAtk,"EM_LIGHTNING_LAND",10;
}
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_C) {
bonus bSMatk,5;
bonus2 bSkillAtk,"EM_LIGHTNING_LAND",15;
}
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bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-1500; bonus2 bSkillCooldown,"EM_LIGHTNING_LAND",-1000; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) bonus2 bSkillAtk,"EM_LIGHTNING_LAND",10; |