Patent Shadow Staff
| Item ID | 550012 | Name | Patent Shadow Staff |
|
An old cane used by Ancient Heroes.
The ancient power was inhabited and began to show its natural abilities. It looks old but has hidden magic, it resonates with Great Hero's Boots. _______________________ Indestructible in battle _______________________ MATK +195 _______________________ For each 2 Refine Levels: MATK +15 _______________________ For each 3 Refine Levels: Increases damage of Earth Grave by 12%. _______________________ Refine Level +7: Increases Magical Damage with Earth and Neutral element by 15%. _______________________ Refine Level +9: Increases damage of Psychic Wave by 25% Decreases Variable Casting Time by 7%. _______________________ Refine Level +11: Decreases Variable Casting Time by additional 8%. Decreases Psychic Wave skill cooldown by 1 second. _______________________ When equipped with Great Hero's Boots: INT +10, MATK +7%. _______________________ Type: One-Handed Staff Attack: 40 Weight: 75 Weapon Level: 4 _______________________ Requirement: Base Level 150 Sorcerer |
|---|---|---|---|---|---|
| Weapon Level | 4 | Identifier | Up_Shadow_Staff_K | ||
| Attack | 40 | Type | Weapon - Staff | ||
| MATK | 195 | Equip Locations | Main Hand | ||
| Defense | 0 | Equippable Jobs | Sage | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | Third, Third Upper, Third Baby | ||
| Weight | 75 | Min Equip Level | 150 | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
bonus bUnbreakableWeapon;
.@r = getrefine();
bonus bMatk,.@r/2*15;
bonus2 bSkillAtk,"SO_EARTHGRAVE",12*(.@r/3);
if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_Earth,15;
bonus2 bMagicAtkEle,Ele_Neutral,15;
}
if (.@r>=9) {
bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",25;
bonus bVariableCastrate,-7;
}
if (.@r>=11) {
bonus bVariableCastrate,-8;
bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000;
}
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| Set | Script | ||||
|---|---|---|---|---|---|
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bonus bInt,10; bonus bMatkRate,7; |
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bonus2 bMagicAddRace,RC_All,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"SO_EARTHGRAVE",(readparam(bInt)+readparam(bDex))/12; |
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bonus2 bMagicAddRace,RC_All,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"SO_EARTHGRAVE",(readparam(bInt)+readparam(bDex))/12; |