Safety Foxtail
| Item ID | 550006 | Name | Safety Foxtail |
|
It's as strong as steel, probably because
of the mysterious stones that grew in the Einbech mine. _______________________ MATK +350 ATK +7% MATK +7% Increases damage of Catnip Meteor and Picky Peck by 15%. _______________________ Indestructible in battle _______________________ Refine Level +7: Increases Attack Speed (decreases After Attack Delay by 10%). Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Increases damage of Catnip Meteor and Picky Peck by additional 20%. Physical and magical attacks have a chance to increase Physical and Magical Damage against all size enemies by 10% for 10 seconds _______________________ Refine Level +11: Decreases After Skill Delay by 20%. _______________________ Type: One-Handed Staff Attack: 300 Weight: 150 Weapon Level: 4 _______________________ Requirement: Base Level 170 Summoner (Doram) |
|---|---|---|---|---|---|
| Weapon Level | 4 | Identifier | Ein_1H_Foxtail | ||
| Attack | 300 | Type | Weapon - Staff | ||
| MATK | 350 | Equip Locations | Main Hand | ||
| Defense | 0 | Equippable Jobs | Summoner | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | None | ||
| Weight | 150 | Min Equip Level | 170 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bMatkRate,7;
bonus bAtkRate,7;
bonus2 bSkillAtk,"SU_CN_METEOR",15;
bonus2 bSkillAtk,"SU_PICKYPECK",15;
if (.@r>=7) {
bonus bAspdRate,10;
bonus bVariableCastrate,-10;
}
if (.@r>=9) {
bonus2 bSkillAtk,"SU_CN_METEOR",20;
bonus2 bSkillAtk,"SU_PICKYPECK",20;
autobonus "{ bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; }",1,10000,BF_MAGIC;
}
if (.@r>=11) {
bonus bDelayrate,-20;
}
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| Set | Script | ||||||
|---|---|---|---|---|---|---|---|
|
bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |
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bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |
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bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |
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bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |