Time Gap Emperor Revolution Book
| Item ID | 540094 | Name | Time Gap Emperor Revolution Book |
|
A book filled with magical power flowing from the gap of time.
_______________________ ATK +3% _______________________ Increases damage of Star Light Kick by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Star Light Kick by additional 5%. _______________________ Refine Level +7: Increases Melee Physical Damage by 25%. _______________________ Refine Level +9: Decreases After Skill Delay by 10%. P.ATK +7. _______________________ Refine Level +11: Increases damage of Star Light Kick by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Sky Emperor): Increases damage of Sky Sun and Sky Moon by 30%. Increases Melee Physical Damage by 10%. If the Weapon and Headgear's Grade are A or higher: Increases damage of Sky Sun and Sky Moon by additional (the sum of refine level)%. Increases damage of Star Light Kick by additional 15%. _______________________ [Bonus by Grade] [Grade D]: P.ATK +5 [Grade C]: Damage of Star Light Kick +15%. [Grade B]: Melee Physical Damage +10%. [Grade A]: P.ATK +3 per 2 Refine Levels. _______________________ Type: Book Attack: 240 Weight: 180 Weapon Level: 5 _______________________ Requirement: Base Level 250 Sky Emperor |
|---|---|---|---|---|---|
| Weapon Level | 5 | Identifier | Time_Gap_SKE_Book | ||
| Attack | 240 | Type | Weapon - Book | ||
| MATK | 0 | Equip Locations | Main Hand | ||
| Defense | 0 | Equippable Jobs | Star Gladiator | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | None | ||
| Weight | 180 | Min Equip Level | 250 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@g = getenchantgrade();
.@r = getrefine();
bonus bAtkRate,3+(.@r/2);
bonus2 bSkillAtk,"SKE_STAR_LIGHT_KICK",15+5*(.@r/3);
bonus bBaseAtk,25*(.@r/2);
if (.@r>=7) {
bonus bShortAtkRate,25;
if (.@r>=9) {
bonus bDelayrate,-10;
bonus bPAtk,7;
if (.@r>=11) {
bonus2 bSkillAtk,"SKE_STAR_LIGHT_KICK",15;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bPAtk,5;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bSkillAtk,"SKE_STAR_LIGHT_KICK",15;
if (.@g>=ENCHANTGRADE_B) {
bonus bShortAtkRate,10;
if (.@g>=ENCHANTGRADE_A) {
bonus bPAtk,3*(.@r/2);
}
}
}
}
|
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| Set | Script | ||||
|---|---|---|---|---|---|
|
bonus bShortAtkRate,10;
bonus2 bSkillAtk,"SKE_SKY_SUN",30;
bonus2 bSkillAtk,"SKE_SKY_MOON",30;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"SKE_STAR_LIGHT_KICK",15;
bonus2 bSkillAtk,"SKE_SKY_SUN",.@sum;
bonus2 bSkillAtk,"SKE_SKY_MOON",.@sum;
}
|