Doom Bible

Item ID 540059 Name Doom Bible
A bible containing information related to the power of destruction.
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Indestructible in battle
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MATK +220
MATK +5%, SPL +2
Increases damage of Venom Swamp by 5%.
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Refine Level +5:
Increases damage of Venom Swamp by additional 10%.
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Refine Level +7:
Increases Magical Damage with Fire and Poison element by 5%.
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Refine Level +9:
Increases damage of Venom Swamp by additional 10%.
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Refine Level +10:
Decreases Variable Casting Time by 10%.
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Refine Level +11:
Increases damage of Venom Swamp by additional 5%.
Increases damage of Conflagration by 15%.
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[Bonus by Grade]
[Grade D]: Magical Damage with Fire and Poison element +10%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Magical Damage against enemies of every race +10%.
[Grade A]: Magical Damage against enemies of every element +10%.
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Type: Book
Attack: 120
Weight: 110
Weapon Level: 5
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Requirement:
Base Level 215
Elemental Master
Weapon Level 5 Identifier Doom_Bible
Attack 120 Type Weapon - Book
MATK 220 Equip Locations Main Hand
Defense 0 Equippable Jobs Sage
Range 1 Equip Gender Both (Male and Female)
Slots 2 Equip Upper None
Weight 110 Min Equip Level 215
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bMatkRate,5;
bonus bSpl,2;
bonus2 bSkillAtk,"EM_VENOM_SWAMP",5;
if (.@r>=5) {
   bonus2 bSkillAtk,"EM_VENOM_SWAMP",10;
   if (.@r>=7) {
      bonus2 bMagicAtkEle,Ele_Poison,5;
      bonus2 bMagicAtkEle,Ele_Fire,5;
      if (.@r>=9) {
         bonus2 bSkillAtk,"EM_VENOM_SWAMP",10;
         if (.@r>=10) {
            bonus bVariableCastrate,-10;
            if (.@r>=11) {
               bonus2 bSkillAtk,"EM_CONFLAGRATION",15;
               bonus2 bSkillAtk,"EM_VENOM_SWAMP",5;
            }
         }
      }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus2 bMagicAtkEle,Ele_Poison,10;
   bonus2 bMagicAtkEle,Ele_Fire,10;
   if (.@g>=ENCHANTGRADE_C) {
      bonus2 bMagicAddSize,Size_All,10;
      if (.@g>=ENCHANTGRADE_B) {
         bonus2 bMagicAddRace,RC_All,10;
         if (.@g>=ENCHANTGRADE_A) {
            bonus2 bMagicAddEle,Ele_All,10;
         }
      }
   }
}

Set Script
Crown of Good and Evil (Elemental Master)
Evil Spell
Doom Bible
bonus2 bSkillAtk,"EM_CONFLAGRATION",20;
bonus2 bSkillAtk,"EM_VENOM_SWAMP",15;
Crown of Good and Evil (Elemental Master)
Doom Bible
.@r = getequiprefinerycnt(EQI_HAND_R)/3;
bonus2 bSkillAtk,"EM_CONFLAGRATION",5*.@r;
bonus2 bSkillAtk,"EM_VENOM_SWAMP",4*.@r;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_B) {
   bonus2 bSkillAtk,"EM_VENOM_SWAMP",10;
}