Patent One Sky One Sun
| Item ID | 540010 | Name | Patent One Sky One Sun |
|
An ancient book titled The Only Sun on the Sky.
It is not known when anyone wrote down, but it contains knowledge of the heavenly bodies. Seeing the intense energy of the sun, it began to exert its natural power. It resonates with Great Hero's Boots. _______________________ For each 2 Refine Levels: ATK +15 _______________________ For each 3 Refine Levels: Increases Melee Physical Damage by 4%. _______________________ Refine Level +7: Increases damage of Prominence Kick by 20%. Increases Attack Speed (decreases After Attack Delay by 10%). _______________________ Refine Level +9: Increases damage of Solar Burst by 25%. _______________________ Refine Level +11: Increases Physical Damage against enemies of enemies of every race by 15%. _______________________ When equipped with Great Hero's Boots: STR +10, ATK +7%. _______________________ Type: Book Attack: 200 Weight: 110 Weapon Level: 4 _______________________ Requirement: Base Level 150 Star Emperor |
|---|---|---|---|---|---|
| Weapon Level | 4 | Identifier | Up_OneSkyOneSun | ||
| Attack | 200 | Type | Weapon - Book | ||
| MATK | 0 | Equip Locations | Main Hand | ||
| Defense | 0 | Equippable Jobs | Star Gladiator | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | Third, Third Upper, Third Baby | ||
| Weight | 110 | Min Equip Level | 150 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
bonus bBaseAtk,.@r/2*15;
bonus bShortAtkRate,4*(.@r/3);
if (.@r>=7) {
bonus2 bSkillAtk,"SJ_PROMINENCEKICK",20;
bonus bAspdRate,10;
}
if (.@r>=9) {
bonus2 bSkillAtk,"SJ_SOLARBURST",25;
}
if (.@r>=11) {
bonus2 bAddSize,Size_All,15;
}
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| Set | Script | ||||
|---|---|---|---|---|---|
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bonus bStr,10; bonus bAtkRate,7; |
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bonus bCritAtkRate,8;
if (getequiprefinerycnt(EQI_HAND_R)>=11) {
bonus2 bSkillAtk,"SJ_NEWMOONKICK",(readparam(bLuk)/3);
bonus2 bSkillAtk,"SJ_FULLMOONKICK",(readparam(bLuk)/3);
}
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bonus bShortAtkRate,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"SJ_SOLARBURST",(readparam(bStr)+readparam(bLuk))/12; |
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bonus bShortAtkRate,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"SJ_SOLARBURST",(readparam(bStr)+readparam(bLuk))/12; |