Patent Aquatic Spear
| Item ID | 530006 | Name | Patent Aquatic Spear |
|
It is said that it was used by a hero who received the blessing of the water spirit in the past.
A beautiful window reminiscent of a raging wave. The power of the sea inhabited and began to show its natural ability. It resonates with Great Hero's Boots. _______________________ For each 2 Refine Levels: ATK +15 _______________________ For each 3 Refine Levels: Increases Ranged Physical Damage by 4%. _______________________ Refine Level +7: Increases damage of Cannon Spear and Banishing Point by 15%. Increases Attack Speed (decreases After Attack Delay by 10%). _______________________ Refine Level +9: Increases damage of Cannon Spear and Banishing Point by additional 20%. _______________________ Refine Level +11: Perfect HIT +7 MaxSP +5% _______________________ When equipped with Great Hero's Boots: STR +10, ATK +7%. _______________________ Type: One-Handed Spear Attack: 195 Weight: 140 Weapon Level: 4 _______________________ Requirement: Base Level 150 Royal Guard |
|---|---|---|---|---|---|
| Weapon Level | 4 | Identifier | Up_Undine_Spear_K | ||
| Attack | 195 | Type | Weapon - One-Handed Spear | ||
| MATK | 0 | Equip Locations | Main Hand | ||
| Defense | 0 | Equippable Jobs | Crusader | ||
| Range | 3 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | Third, Third Upper, Third Baby | ||
| Weight | 140 | Min Equip Level | 150 | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
bonus bBaseAtk,.@r/2*15;
bonus bLongAtkRate,.@r/3*4;
if (.@r>=7) {
bonus2 bSkillAtk,"LG_CANNONSPEAR",15;
bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;
bonus bAspdRate,10;
}
if (.@r>=9) {
bonus2 bSkillAtk,"LG_CANNONSPEAR",20;
bonus2 bSkillAtk,"LG_BANISHINGPOINT",20;
}
if (.@r>=11) {
bonus bPerfectHitAddRate,7;
bonus bMaxSPrate,5;
}
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| Set | Script | ||||
|---|---|---|---|---|---|
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bonus bStr,10; bonus bAtkRate,7; |
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bonus bLongAtkRate,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"LG_BANISHINGPOINT",(readparam(bStr)+readparam(bVit))/12; |
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bonus bLongAtkRate,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"LG_BANISHINGPOINT",(readparam(bStr)+readparam(bVit))/12; |