Furious Shape

Item ID 510152 Name Furious Shape
One of the daggers forged for an assassin who wields the art of the sword.
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When equipped with Furious Shadow on the left hand:
Increases damage of Shadow Stab by 5%.

Base Level at least 210:
ATK +7%, ATK +70.

Base Level at least 220:
Increases damage of Shadow Stab by additional 5%.

Base Level at least 230:
Increases Physical Damage against enemies of every size by 10%.

Total Refine Level of entire set is at least +14:
Increases Melee Physical Damage by 10%.

Total Refine Level of entire set is at least +17:
Increases damage of Shadow Stab by additional 10%.

Total Refine Level of entire set is at least +19:
Decreases After Skill Delay by 10%.

Total Refine Level of entire set is at least +21:
Increases damage of Shadow Stab by additional 10%.

When equipped with Furious Boots:
Increases damage of Shadow Stab by (the sum of refine level)% additionally.
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[Bonus by Grade]
[Grade D]: Melee Physical Damage +15%.
[Grade C]: Damage of Shadow Stab +5%.
[Grade B]: Damage of Shadow Stab +10%.
[Grade A]: ATK +4%, P.ATK +4 per 2 Refine Levels.
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Type: Dagger
Attack: 180
Weight: 140
Weapon Level: 5
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Requirement:
Base Level 205
Shadow Cross
Weapon Level 5 Identifier RightShape_Furious
Attack 180 Type Weapon - Dagger
MATK 0 Equip Locations Main Hand
Defense 0 Equippable Jobs Assassin
Range 1 Equip Gender Both (Male and Female)
Slots 2 Equip Upper None
Weight 140 Min Equip Level 205
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@g = getenchantgrade();
.@r = getrefine();
if (.@g>=ENCHANTGRADE_D) {
   bonus bShortAtkRate,15;
   if (.@g>=ENCHANTGRADE_C) {
      bonus2 bSkillAtk,"SHC_SHADOW_STAB",5;
      if (.@g>=ENCHANTGRADE_B) {
         bonus2 bSkillAtk,"SHC_SHADOW_STAB",10;
         if (.@g>=ENCHANTGRADE_A) {
            bonus bPAtk,4*(.@r/2);
            bonus bAtkRate,4*(.@r/2);
         }
      }
   }
}

Set Script
Furious Crown (Shadow Cross)
Furious Shape
Furious Shadow
bonus2 bAddRace,RC_All,10;
bonus2 bAddRace,RC_Player_Human,-10;
bonus2 bAddRace,RC_Player_Doram,-10;
Furious Shape
Furious Boots
Furious Shadow
if (getequipid(EQI_HAND_L) == 510153) {
   bonus2 bSkillAtk,"SHC_SHADOW_STAB",15;
}
Furious Shape
Furious Shadow
if (getequipid(EQI_HAND_L) == 510153) {
   .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HAND_L);
   bonus2 bSkillAtk,"SHC_SHADOW_STAB",5;
   if (BaseLevel>=210) {
      bonus bAtkRate,7;
      bonus bBaseAtk,70;
   }
   if (BaseLevel>=220) {
      bonus2 bSkillAtk,"SHC_SHADOW_STAB",5;
   }
   if (BaseLevel>=230) {
      bonus2 bAddSize,Size_All,10;
   }
   if (.@sum>=14) {
      bonus bShortAtkRate,10;
      if (.@sum>=17) {
         bonus2 bSkillAtk,"SHC_SHADOW_STAB",10;
         if (.@sum>=19) {
            bonus bDelayrate,-10;
            if (.@sum>=21) {
               bonus2 bSkillAtk,"SHC_SHADOW_STAB",10;
            }
         }
      }
   }
}