Opened Illusion Moonlight Sword
| Item ID | 510120 | Name | Opened Illusion Moonlight Sword |
|
None
|
|---|---|---|---|---|---|
| Weapon Level | 4 | Identifier | aegis_510120 | ||
| Attack | 180 | Type | Weapon - Dagger | ||
| MATK | 0 | Equip Locations | Main Hand | ||
| Defense | 0 | Equippable Jobs | Rogue | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | Third, Third Upper, Third Baby | ||
| Weight | 40 | Min Equip Level | 150 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
bonus bHit,3*.@r;
if (.@r>=7)
bonus bAspdRate,5;
if (.@r>=9) {
bonus bAtkRate,5;
if (BaseLevel>=150) {
bonus bBaseAtk,(min(BaseLevel,170)*3);
}
}
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| Set | Script | ||||
|---|---|---|---|---|---|
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.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_GARMENT);
bonus bBaseAtk,30;
bonus2 bAddSize,Size_All,10;
bonus2 bSkillAtk,"RG_BACKSTAP",20;
bonus2 bSkillAtk,"RG_RAID",20;
if (.@sum>=18) {
bonus bBaseAtk,15;
bonus2 bAddSize,Size_All,5;
}
if (.@sum>=21) {
bonus2 bSkillAtk,"RG_BACKSTAP",10;
bonus2 bSkillAtk,"RG_RAID",10;
}
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|
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_GARMENT);
bonus bBaseAtk,30;
bonus2 bAddSize,Size_All,10;
bonus2 bSkillAtk,"RG_BACKSTAP",20;
bonus2 bSkillAtk,"RG_RAID",20;
if (.@sum>=18) {
bonus bBaseAtk,15;
bonus2 bAddSize,Size_All,5;
}
if (.@sum>=21) {
bonus2 bSkillAtk,"RG_BACKSTAP",10;
bonus2 bSkillAtk,"RG_RAID",10;
}
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||||
|
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_GARMENT);
bonus bBaseAtk,30;
bonus2 bAddSize,Size_All,10;
bonus2 bSkillAtk,"RG_BACKSTAP",20;
bonus2 bSkillAtk,"RG_RAID",20;
if (.@sum>=18) {
bonus bBaseAtk,15;
bonus2 bAddSize,Size_All,5;
}
if (.@sum>=21) {
bonus2 bSkillAtk,"RG_BACKSTAP",10;
bonus2 bSkillAtk,"RG_RAID",10;
}
|