Patent Blessed Knife
| Item ID | 510071 | Name | Patent Blessed Knife |
|
A knife said to have been used by brave heroes in the past.
It is said that it can only be used by those who have received the angel's blessing. An ancient power has been imbued and it has begun to show its original ability. It seems to resonate with the Great Hero's Boots. _______________________ For each 2 Refine Levels: ATK +15 _______________________ For each 3 Refine Levels: Increases damage of Back Stab by 25%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every element by 15%. Enables the use of Level 10 Fatal Menace. _______________________ Refine Level +9: Increases Attack Speed (decreases After Attack Delay by 10%). Increases damage of Fatal Menace by 10%. _______________________ Refine Level +11: Decreases After Skill Delay by 5%. Increases Melee Physical Damage by 15%. _______________________ When equipped with Great Hero's Boots: STR +10 Increases Melee Physical Damage by 7%. _______________________ Type: Dagger Attack: 210 Weight: 120 Weapon Level: 4 _______________________ Requirement: Base Level 150 Novice |
|---|---|---|---|---|---|
| Weapon Level | 4 | Identifier | Up_Blessed_Knife | ||
| Attack | 210 | Type | Weapon - Dagger | ||
| MATK | 0 | Equip Locations | Main Hand | ||
| Defense | 0 | Equippable Jobs | Novice, Super novice | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | None | ||
| Weight | 120 | Min Equip Level | 150 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
bonus bBaseAtk,15*(.@r/2);
bonus2 bSkillAtk,"RG_BACKSTAP",25*(.@r/3);
if (.@r>=7) {
skill "SC_FATALMENACE",10;
bonus2 bAddEle,Ele_All,15;
if (.@r>=9) {
bonus bAspdRate,10;
bonus2 bSkillAtk,"SC_FATALMENACE",10;
if (.@r>=11) {
bonus bShortAtkRate,15;
bonus bDelayrate,-5;
}
}
}
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| Set | Script | ||||
|---|---|---|---|---|---|
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bonus bShortAtkRate,5; bonus bStr,10; |
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bonus2 bAddRace,RC_All,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"SC_FATALMENACE",(readparam(bStr)+readparam(bAgi))/12; |
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bonus2 bAddRace,RC_All,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"SC_FATALMENACE",(readparam(bStr)+readparam(bAgi))/12; |