Madogum-LT
| Item ID | 510040 | Name | Madogum-LT |
|
An improved version of the dagger said to have been used by wizards who admired magic swords.
Resonates with Hero's Boots-LT. _______________________ MATK +195 MATK +5% _______________________ Base Level at least 210: SPL +2, S.MATK +1. _______________________ For each 2 Refine Levels: MATK +15 _______________________ For each 3 Refine Levels: Increases Attack Speed (decreases After Attack Delay by 2%). _______________________ Refine Level +7: Melee Physical attacks have a certain chance to auto-cast Level 7 Meteor Storm. _______________________ Refine Level +9: Increases Magical Damage with every element by 15%. Increases Magical Damage against enemies of every element by 15%. _______________________ Refine Level +11: Melee Physical attacks have a certain chance to auto-cast Level 5 Psychic Wave. _______________________ When equipped with Hero's Boots-LT: MATK +10%, S.MATK +2. _______________________ [Bonus by Grade] [Grade D]: MATK +3% [Grade C]: Magical Damage with every Element +15%. S.MATK +1 [Grade B]: SPL +3, S.MATK +2. _______________________ Type: Dagger Attack: 150 Weight: 80 Weapon Level: 5 _______________________ Requirement: Base Level 190 Shadow Chaser classes |
|---|---|---|---|---|---|
| Weapon Level | 5 | Identifier | Magic_Sword_LT | ||
| Attack | 150 | Type | Weapon - Dagger | ||
| MATK | 195 | Equip Locations | Main Hand | ||
| Defense | 0 | Equippable Jobs | Rogue | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | Third, Third Upper, Third Baby | ||
| Weight | 80 | Min Equip Level | 190 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@g = getenchantgrade();
.@r = getrefine();
bonus bMatkRate,5;
if (BaseLevel>=210) {
bonus bSMatk,1;
bonus bSpl,2;
}
if (.@r>=7) {
bonus5 bAutoSpell,"WZ_METEOR",7,100,BF_SHORT|BF_WEAPON,1;
if (.@r>=9) {
bonus2 bMagicAddEle,Ele_All,15;
bonus2 bMagicAtkEle,Ele_All,15;
if (.@r>=11) {
bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",5,100,BF_SHORT|BF_WEAPON,1;
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus bMatkRate,3;
if (.@g >= ENCHANTGRADE_C) {
bonus2 bMagicAtkEle,Ele_All,15;
bonus bSMatk,1;
if (.@g >= ENCHANTGRADE_B) {
bonus bSMatk,2;
bonus bSpl,3;
}
}
}
bonus bMatk,15*(.@r/2);
bonus bAspdRate,2*(.@r/3);
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| Set | Script | ||||
|---|---|---|---|---|---|
|
bonus2 bMagicAddSize,Size_All,15;
if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
bonus2 bMagicAtkEle,Ele_All,10;
bonus2 bSkillAtk,"ABC_ABYSS_SQUARE",10;
}
if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) {
bonus bSMatk,5;
bonus bSpl,5;
bonus2 bSkillAtk,"ABC_ABYSS_SQUARE",10;
}
|
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|
bonus bSMatk,2; bonus bMatkRate,10; |