Paradise Dagger
| Item ID | 510035 | Name | Paradise Dagger |
|
A dagger for beginners made by the Paradise Group.
_______________________ MATK +100 _______________________ Base Level at least 20: ATK +15, MATK +15. _______________________ Base Level at least 30: ATK +20, MATK +20. _______________________ Base Level at least 45: ATK +25, MATK +25. _______________________ Type: Dagger Attack: 100 Weight: 0 Weapon Level: 2 Refineable: No _______________________ Requirement: Base Level 10 Novice, Swordsman, Archer, Thief, Mage, Merchant, Ninja and Soul Linker classes |
|---|---|---|---|---|---|
| Weapon Level | 2 | Identifier | 1Para_Dagger | ||
| Attack | 100 | Type | Weapon - Dagger | ||
| MATK | 100 | Equip Locations | Main Hand | ||
| Defense | 0 | Equippable Jobs | Novice, Super novice, Swordman, Mage, Archer, Merchant, Thief, Knight, Wizard, Blacksmith, Hunter, Assassin, Crusader, Sage, Rogue, Alchemist, Bard / Dancer, Soul Linker, Ninja, Kagerou / Oboro | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 0 | Equip Upper | None | ||
| Weight | 0 | Min Equip Level | 10 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | No | ||
| Credit Price | None | Trade restriction | Can't be dropped, Can't be traded with player, Can't be put in Cart, Can't be put in Storage, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned | ||
| Item Script |
if (BaseLevel>=20) {
bonus bBaseAtk,15;
bonus bMatk,15;
if (BaseLevel>=30) {
bonus bBaseAtk,20;
bonus bMatk,20;
if (BaseLevel>=45) {
bonus bBaseAtk,25;
bonus bMatk,25;
}
}
}
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