Open Illusion Immaterial Sword

Item ID 500081 Name Open Illusion Immaterial Sword
None
Weapon Level 4 Identifier aegis_500081
Attack 270 Type Weapon - One-Handed Sword
MATK 0 Equip Locations Main Hand
Defense 0 Equippable Jobs Alchemist
Range 1 Equip Gender Both (Male and Female)
Slots 1 Equip Upper Third, Third Upper, Third Baby
Weight 100 Min Equip Level 150
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@r = getrefine();
bonus bVariableCastrate,-3*(.@r/2);
if (BaseLevel>=150)
   bonus bBaseAtk,(min(BaseLevel,170)*3);
if (.@r>=7)
   bonus bVariableCastrate,-5;
if (.@r>=9)
   bonus bAtkRate,5;

Set Script
Opened Illusion Muffler
Open Illusion Immaterial Sword
.@r = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_R);
bonus bBaseAtk,30;
bonus2 bAddSize,Size_All,10;
bonus2 bSkillAtk,"AM_ACIDTERROR",20;
bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",20;
if (.@r>=18) {
   bonus bBaseAtk,15;
   bonus2 bAddSize,Size_All,5;
}
if (.@r>=21) {
   bonus2 bSkillAtk,"AM_ACIDTERROR",10;
   bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",10;
}
Opened Illusion Ancient Cape
Open Illusion Immaterial Sword
.@r = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_R);
bonus bBaseAtk,30;
bonus2 bAddSize,Size_All,10;
bonus2 bSkillAtk,"AM_ACIDTERROR",20;
bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",20;
if (.@r>=18) {
   bonus bBaseAtk,15;
   bonus2 bAddSize,Size_All,5;
}
if (.@r>=21) {
   bonus2 bSkillAtk,"AM_ACIDTERROR",10;
   bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",10;
}
Opened Illusion Survivor's Manteau
Open Illusion Immaterial Sword
.@r = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_R);
bonus bBaseAtk,30;
bonus2 bAddSize,Size_All,10;
bonus2 bSkillAtk,"AM_ACIDTERROR",20;
bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",20;
if (.@r>=18) {
   bonus bBaseAtk,15;
   bonus2 bAddSize,Size_All,5;
}
if (.@r>=21) {
   bonus2 bSkillAtk,"AM_ACIDTERROR",10;
   bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",10;
}