Poenitentia Orbis
| Item ID | 500046 | Name | Poenitentia Orbis |
|
A one-handed sword filled with the pain of bereavement.
_______________________ ATK +5% _______________________ Increases damage of Shield Chain Rush and Double Bowling Bash by 10%. _______________________ For each 2 Refine Levels: Increases damage of Shield Boomerang and Backstab by 3%. _______________________ Refine Level +7: Increases Attack Speed (decreases After Attack Delay by 20%). _______________________ Refine Level +9: Increases damage of Shield Boomerang and Backstab by additional 25%. _______________________ Refine Level +9: Increases Physical Damage against enemies of every size by 15%. _______________________ [Bonus by Grade] [Grade D]: Damage of Shield Chain Rush and Double Bowling Bash +5% [Grade C]: Damage of Shield Chain Rush and Double Bowling Bash +3%. P.ATK +1 [Grade B]: Damage of Shield Chain Rush and Double Bowling Bash +5%. POW +1 _______________________ Type: Sword Attack: 260 Weight: 160 Weapon Level: 5 _______________________ Requirement: Base Level 230 Hyper Novice |
|---|---|---|---|---|---|
| Weapon Level | 5 | Identifier | Poenitentia_Orbis | ||
| Attack | 260 | Type | Weapon - One-Handed Sword | ||
| MATK | 0 | Equip Locations | Main Hand | ||
| Defense | 0 | Equippable Jobs | Super novice | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | None | ||
| Weight | 160 | Min Equip Level | 230 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@g = getenchantgrade();
.@r = getrefine();
bonus bAtkRate,5;
bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",10;
bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",10;
bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",3*(.@r/2);
bonus2 bSkillAtk,"RG_BACKSTAP",3*(.@r/2);
if (.@r>=7) {
bonus bAspdRate,20;
if (.@r>=9) {
bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",25;
bonus2 bSkillAtk,"RG_BACKSTAP",25;
if (.@r>=11) {
bonus2 bAddSize,Size_All,15;
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",5;
bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",5;
if (.@g >= ENCHANTGRADE_C) {
bonus bPAtk,1;
bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",3;
bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",3;
if (.@g >= ENCHANTGRADE_B) {
bonus bPow,1;
bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",5;
bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",5;
}
}
}
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| Set | Script | ||||
|---|---|---|---|---|---|
|
bonus bMaxHPrate,15; bonus2 bSubClass,Class_Boss,10; skill "MG_SAFETYWALL",5; |