Super Psychic Booster Saber
| Item ID | 500042 | Name | Super Psychic Booster Saber |
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A one-handed sword designed to help adventurers grow.
_______________________ Cannot be refined normally. _______________________ MATK +2%, MATK +170. _______________________ For each Refine Level: MATK +3 _______________________ For each 15 Base Level: MATK +3 (Applies up to Base Level 195) _______________________ Refine Level +7: For each Level of Increase SP Recovery: Increases Attack Speed (decreases After Attack Delay by 1%). _______________________ Refine Level +9: Increases Magical Damage with Fire and Neutral element by 10%. Increases damage of Psychic Wave by 25%. Random chance to auto-cast Level 2 Psychic Wave when dealing melee physical attacks. _______________________ Refine Level +11: MATK +10% Increases Magical Damage against enemies of every size by 15%. _______________________ Refine Level +11: Increases damage of Psychic Wave by additional 15%. _______________________ Type: Sword Attack: 130 Weight: 0 Weapon Level: 4 _______________________ Requirement: Base Level 100 Novice classes |
|---|---|---|---|---|---|
| Weapon Level | 4 | Identifier | SP_B_Saber | ||
| Attack | 130 | Type | Weapon - One-Handed Sword | ||
| MATK | 170 | Equip Locations | Main Hand | ||
| Defense | 0 | Equippable Jobs | Novice, Super novice | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 0 | Equip Upper | None | ||
| Weight | 0 | Min Equip Level | 100 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | No | ||
| Credit Price | None | Trade restriction | Can't be dropped, Can't be traded with player, Can't be put in Cart, Can't be put in Storage, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned | ||
| Item Script |
.@r = getrefine();
bonus bMatkRate,2;
bonus bMatk,3*.@r;
bonus bMatk,3*(min(BaseLevel,195)/15);
if (.@r>=7) {
bonus bAspdRate,getskilllv("MG_SRECOVERY");
if (.@r>=9) {
bonus2 bMagicAtkEle,Ele_Neutral,10;
bonus2 bMagicAtkEle,Ele_Fire,10;
bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",25;
bonus3 bAutoSpell,"SO_PSYCHIC_WAVE",2,1;
if (.@r>=11) {
bonus2 bMagicAddSize,Size_All,15;
bonus bMatkRate,10;
if (.@r>=13) {
bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15;
}
}
}
}
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