Illusion Excalibur
| Item ID | 500030 | Name | Illusion Excalibur |
|
A sword known to have been stuck in a rock in a far western country. It has divine powers over its own master.
_______________________ MATK +180 MATK +5% _______________________ Decreases After Skill Delay by 5%. _______________________ Refine Level +7: Increases damage of Genesis Ray by 15%. _______________________ Refine Level +9: Increases Magical Damage with Neutral and Holy element by 15%. Decreases Variable Casting Time by 10%. _______________________ Refine Level +11: Increases damage of Genesis Ray by additional 25%. _______________________ When equipped with Illusion Herald of God: MATK +50 Decreases Variable Casting Time 10%. Refine Level of Illusion Excalibur and Illusion Herald of God is +7 or higher: Increases damage of Genesis Ray by additional 10%. Total Refine Level of entire set at least +18: Increases Magical Damage against monsters of every race by 20%. Total Refine Level of entire set at least +22: Decreases Genesis Ray skill cooldown by 1 second. Decreases After Skill Delay by additional 5%. _______________________ Type: Sword Attack: 120 Weight: 100 Weapon Level: 4 _______________________ Requirement: Base Level 120 Royal Guard classes |
|---|---|---|---|---|---|
| Weapon Level | 4 | Identifier | Excalibur_IL | ||
| Attack | 120 | Type | Weapon - One-Handed Sword | ||
| MATK | 180 | Equip Locations | Main Hand | ||
| Defense | 0 | Equippable Jobs | Crusader | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | Third, Third Upper, Third Baby | ||
| Weight | 100 | Min Equip Level | 120 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
bonus bDelayrate,-5;
bonus bMatkRate,5;
if (.@r>=7) {
bonus2 bSkillAtk,"LG_RAYOFGENESIS",15;
if (.@r>=9) {
bonus2 bMagicAtkEle,Ele_Neutral,15;
bonus2 bMagicAtkEle,Ele_Holy,15;
bonus bVariableCastrate,-10;
if (.@r>=11) {
bonus2 bSkillAtk,"LG_RAYOFGENESIS",25;
}
}
}
|
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| Set | Script | ||||
|---|---|---|---|---|---|
|
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HAND_L);
bonus bVariableCastrate,-10;
bonus bMatk,50;
if (getequiprefinerycnt(EQI_HAND_R) >= 7 && getequiprefinerycnt(EQI_HAND_L) >= 7) {
bonus2 bSkillAtk,"LG_RAYOFGENESIS",10;
if (.@sum >= 18) {
bonus2 bMagicAddRace,RC_Plant,20;
bonus2 bMagicAddRace,RC_Undead,20;
bonus2 bMagicAddRace,RC_Formless,20;
bonus2 bMagicAddRace,RC_Angel,20;
bonus2 bMagicAddRace,RC_Dragon,20;
bonus2 bMagicAddRace,RC_Fish,20;
bonus2 bMagicAddRace,RC_Insect,20;
bonus2 bMagicAddRace,RC_Brute,20;
bonus2 bMagicAddRace,RC_Demon,20;
bonus2 bMagicAddRace,RC_DemiHuman,20;
if (.@sum >= 22) {
bonus bDelayrate,-5;
bonus2 bSkillCooldown,"LG_RAYOFGENESIS",-1000;
}
}
}
|
Illusion Excalibur Dropped By
| Monster ID | Monster Name | Chance | Can be Stolen | Monster Level | Monster Race | Monster Element | Specific Map |
|---|---|---|---|---|---|---|---|
| 21386 | Diligent Andre | 0.01% | YES | 167 | Insect | Level 0 Neutral | ant_d02_i |
| 21395 | Silent Maya | 1.25% | YES | 175 | Insect | Level 0 Neutral | ant_d02_i |