Poenitentia Gladius

Item ID 500019 Name Poenitentia Gladius
A sword containing the pain of bereavement.
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MATK +250
MATK +10%
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Increases damage of Cross Rain by 10%.
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For each 2 Refine Levels:
Increases damage of Genesis Ray by 4%.
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Refine Level +7:
Decreases Variable Casting Time by 10%.
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Refine Level +9:
Increases damage of Genesis Ray by additional 25%.
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Refine Level +11:
Increases Magical Damage with Holy element by 10%.
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[Bonus by Grade]
[Grade D]: Increases damage of Cross Rain by 5%.
[Grade C]: Increases damage of Cross Rain by 8%, S.MATK +1.
[Grade B]: Increases damage of Cross Rain by 12%, SPL +1.
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Type: Sword
Attack: 195
Weight: 180
Weapon Level: 5
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Requirement:
Base Level 230
Imperial Guard
Weapon Level 5 Identifier Poenitentia_Gladius
Attack 195 Type Weapon - One-Handed Sword
MATK 250 Equip Locations Main Hand
Defense 0 Equippable Jobs Crusader
Range 1 Equip Gender Both (Male and Female)
Slots 2 Equip Upper None
Weight 180 Min Equip Level 230
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@g = getenchantgrade();
.@r = getrefine();
bonus bMatkRate,10;
bonus2 bSkillAtk,"IG_CROSS_RAIN",10;
bonus2 bSkillAtk,"LG_RAYOFGENESIS",4*(.@r/2);
if (.@r>=7) {
   bonus bVariableCastrate,-10;
   if (.@r>=9) {
      bonus2 bSkillAtk,"LG_RAYOFGENESIS",25;
      if (.@r>=11) {
         bonus2 bMagicAtkEle,Ele_Holy,10;
      }
   }
}
if (.@g >= ENCHANTGRADE_D) {
   bonus2 bSkillAtk,"IG_CROSS_RAIN",5;
   if (.@g >= ENCHANTGRADE_C) {
      bonus bSMatk,1;
      bonus2 bSkillAtk,"IG_CROSS_RAIN",8;
      if (.@g >= ENCHANTGRADE_B) {
         bonus bSpl,1;
         bonus2 bSkillAtk,"IG_CROSS_RAIN",12;
      }
   }
}

Set Script
Poenitentia Aegis
Poenitentia Gladius
bonus bAspdRate,10;
bonus2 bSubEle,Ele_All,10;
Penance Glory Crown
Poenitentia Gladius
.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillCooldown,"LG_RAYOFGENESIS",-1000;
bonus2 bSkillAtk,"LG_RAYOFGENESIS",10*(.@r/2);
bonus2 bSkillAtk,"IG_CROSS_RAIN",8*(.@r/2);
Royal Palace of Sorrow
Poenitentia Gladius
bonus bMaxHPrate,15;
bonus2 bSubClass,Class_Boss,10;
skill "MG_SAFETYWALL",5;