Hell Tornado Booster Sword
| Item ID | 500016 | Name | Hell Tornado Booster Sword |
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A One-Handed Sword designed to help adventurers grow.
_______________________ Cannot be refined normally. _______________________ ATK +2% _______________________ For each Refine Level: ATK +3 _______________________ For each 15 Base Level: ATK +3 (Applies up to Base Level 195) _______________________ Refine Level +7: For each Level of Sword Training: Increases Melee Physical Damage by 2%. _______________________ Refine Level +9: Decreases After Skill Delay by 5%. Increases damage of Hell's Plant and Cart Tornado by 25%. _______________________ Refine Level +11: Decreases After Skill Delay by additional 10%. Increases Physical Damage against enemies of every size by 20%. _______________________ Refine Level +13: Increases damage of Hell's Plant and Cart Tornado by additional 15%. _______________________ Type: One-Handed Sword Attack: 190 Weight: 0 Weapon Level: 4 _______________________ Requirement: Base Level 100 Genetic |
|---|---|---|---|---|---|
| Weapon Level | 4 | Identifier | HS_T_Sword | ||
| Attack | 190 | Type | Weapon - One-Handed Sword | ||
| MATK | 0 | Equip Locations | Main Hand | ||
| Defense | 0 | Equippable Jobs | Alchemist | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 0 | Equip Upper | Third, Third Upper, Third Baby | ||
| Weight | 0 | Min Equip Level | 100 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | Can't be dropped, Can't be traded with player, Can't be put in Cart, Can't be put in Storage, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned | ||
| Item Script |
.@r = getrefine();
bonus bAtkRate,2;
bonus bBaseAtk,3*.@r;
bonus bBaseAtk,3*(min(BaseLevel,195)/15);
if (.@r>=7) {
bonus bShortAtkRate,2*getskilllv("GN_TRAINING_SWORD");
}
if (.@r>=9) {
bonus bDelayrate,-5;
bonus2 bSkillAtk,"GN_CART_TORNADO",25;
bonus2 bSkillAtk,"GN_HELLS_PLANT",25;
}
if (.@r>=11) {
bonus2 bAddSize,Size_All,20;
bonus bDelayrate,-10;
}
if (.@r>=13) {
bonus2 bSkillAtk,"GN_CART_TORNADO",15;
bonus2 bSkillAtk,"GN_HELLS_PLANT",15;
}
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