Ring of Liberation (Right)
| Item ID | 490641 | Name | Ring of Liberation (Right) |
|
None
|
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Ring_Of_Liberate_R | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Accessory Right | ||
| Defense | 0 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 10 | Min Equip Level | 150 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | No | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@a = getskilllv("ALL_FULL_THROTTLE");
bonus2 bAddClass,Class_All,5+(.@a*2);
bonus bMatkRate,5+(.@a*2);
bonus2 bIgnoreDefClassRate,Class_All,.@a*4;
bonus2 bIgnoreMdefClassRate,Class_All,.@a*4;
autobonus3 "{ bonus2 bIgnoreDefClassRate,Class_All,15; bonus2 bIgnoreMdefClassRate,Class_All,15; }",1000,5000+(.@a*5000),"ALL_FULL_THROTTLE";
if (.@a>=5) {
bonus2 bSkillCooldown,"ALL_FULL_THROTTLE",-1500000;
bonus bShortAtkRate,10;
bonus bLongAtkRate,10;
bonus2 bMagicAtkEle,Ele_All,15;
}
if (BaseLevel>=200) {
bonus2 bAddClass,Class_All,5;
bonus bMatkRate,5;
}
|
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| Set | Script | ||||
|---|---|---|---|---|---|
|
bonus2 bSkillCooldown,"ALL_FULL_THROTTLE",1500000; |