Record of Archer 2

Item ID 490430 Name Record of Archer 2
ASPD +10%
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Increases Physical Damage against enemies of every size by 6%.
Increases damage of Sharp Shooting and Severe Rainstorm by 30%.
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When equipped with Old Camouflage Bunny Hood [1]
For each Refine Level of equipped Headgear:
Increases damage of Sharp Shooting by 2%.
Decreases After Skill Delay by 1%.
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When equipped with Old Maestro Song's Hat [1] or Old Dying Swan [1]:
Increases ranged physical damage by 2%.
Decreases After Skill Delay by 1%.
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When equipped with Record of Archer [1]:
When equipped by Ranger class:
Decreases Unlimit skill cooldown by 90 seconds.
(Unlimit effect will be canceled when unequipped.)
Decreases Variable Casting Time of Sharp Shooting by 100%.

When equipped by Minstrel/Wanderer class:
Decreases SP Consumption of Severe Rainstorm skill by 60.
Decreases Severe Rainstorm skill cooldown by 2 seconds.
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When equipped with Record of Archer [1] and Old Camouflage Bunny Hood [1]
For each 3 Refine Levels of equipped Headgear:
Increases Physical Damage against enemies of every size by additional 3%.
Increases damage of Sharp Shooting by additional 10%.
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When equipped with Record of Archer [1], Old Maestro Song's Hat [1] or Old Dying Swan [1]
For each 3 Refine Levels of equipped Headgear:
Increases Physical Damage against enemies of every size by additional 3%.
Increases damage of Severe Rainstorm by additional 10%.
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Type: Accessory
Position: Left
Defense: 0
Weight: 10
Armor Level: 1
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Requirement:
Base Level 100
3rd Archer classes
Weapon Level 0 Identifier Record_Archer2_TH
Attack 0 Type Armor
MATK 0 Equip Locations Accessory Left
Defense 0 Equippable Jobs Hunter, Bard / Dancer
Range 0 Equip Gender Both (Male and Female)
Slots 1 Equip Upper Third, Third Upper, Third Baby
Weight 10 Min Equip Level 100
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable No
Credit Price None Trade restriction None
Item Script
bonus bAspdRate,10;
bonus2 bAddSize,Size_All,6;
bonus2 bSkillAtk,"SN_SHARPSHOOTING",30;
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",30;

Set Script
Old Camouflage Rabbit Hood
Record of Archer 2
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"SN_SHARPSHOOTING",2*.@r;
bonus bDelayrate,-.@r;
Old Minstrel Song's Hat
Record of Archer 2
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bLongAtkRate,2*.@r;
bonus bDelayrate,-.@r;
Old Dying Swan
Record of Archer 2
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bLongAtkRate,2*.@r;
bonus bDelayrate,-.@r;
Record of Archer
Record of Archer 2
if (eaclass()&EAJL_THIRD && BaseJob == Job_Hunter)
   bonus2 bSkillCooldown,"RA_UNLIMIT",-90000;
if ((eaclass()&EAJL_THIRD) && (BaseJob == Job_Bard || BaseJob == Job_Dancer)) {
   bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",60;
   bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;
}
[Not For Sale] Record of Archer
Record of Archer 2
if (eaclass()&EAJL_THIRD && BaseJob == Job_Hunter)
   bonus2 bSkillCooldown,"RA_UNLIMIT",-90000;
if ((eaclass()&EAJL_THIRD) && (BaseJob == Job_Bard || BaseJob == Job_Dancer)) {
   bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",60;
   bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;
}
Old Camouflage Rabbit Hood
Record of Archer
Record of Archer 2
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,3*(.@r/3);
bonus2 bSkillAtk,"SN_SHARPSHOOTING",10*(.@r/3);
Old Camouflage Rabbit Hood
[Not For Sale] Record of Archer
Record of Archer 2
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,3*(.@r/3);
bonus2 bSkillAtk,"SN_SHARPSHOOTING",10*(.@r/3);
Old Minstrel Song's Hat
Record of Archer
Record of Archer 2
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,3*(.@r/3);
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",10*(.@r/3);
Old Minstrel Song's Hat
[Not For Sale] Record of Archer
Record of Archer 2
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,3*(.@r/3);
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",10*(.@r/3);
Old Dying Swan
Record of Archer
Record of Archer 2
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,3*(.@r/3);
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",10*(.@r/3);
Old Dying Swan
[Not For Sale] Record of Archer
Record of Archer 2
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,3*(.@r/3);
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",10*(.@r/3);