Record of Merchant 2

Item ID 490411 Name Record of Merchant 2
ASPD +10%
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Increases Physical Damage against enemies of every size by 6%.
Increases damage of Axe Boomerang, Arm Cannon and Spore Explosion by 30%.
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When equipped with Old Driver Band (Red):
Decreases Axe Boomerang skill cooldown by 2 seconds.

For each Refine Level of equipped Headgear:
Increases Ranged Physical Damage by 2%.
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When equipped with Old Driver Band (Yellow):
Decreases Arm Cannon skill cooldown by 0.3 seconds.

For each Refine Level of equipped Headgear:
Increases Ranged Physical Damage by 1%.
Decreases After Skill Delay by 1%.
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When equipped with Old Midas Whisper:
Decreases Spore Explosion skill cooldown by 0.5 seconds.

For each Refine Level of equipped Headgear:
Increases damage of Spore Explosion by 3%.
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When equipped with Record of Merchant:

When equipped by Mechanic classes:
Decreases Variable Casting Time of Arm Cannon by 50%.
When using Axe Boomerang:
There's a 35% chance to auto-cast Axe Boomerang on the target.

When equipped by Genetic classes:
There's 15% chance to auto-cast Level 10 Spore Explosion on a target when recieving melee physical damage.
Decreases Variable Casting Time of Spore Explosion by 100%.
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When equipped with Record of Merchant and Old Driver Band (Red):
For each 3 Refine Levels of equipped Headgear:
Increases Physical Damage against enemies of every size by 3%.
Increases damage of Axe Boomerang by 30%.
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When equipped with Record of Merchant and Old Driver Band (Yellow):
For each 3 Refine Levels of equipped Headgear:
Increases Physical Damage against enemies of every size by 3%.
Increases damage of Arm Cannon by 10%.
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When equipped with Record of Merchant and Old Midas Whisper:
For each 3 Refine Levels of equipped Headgear:
Increases Physical Damage against enemies of every size by 3%.
Increases damage of Spore Explosion by 30%.
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Type: Accessory
Position: Left
Defense: 0
Weight: 10
Armor Level: 1
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Requirement:
Base Level 100
Merchant classes
Weapon Level 0 Identifier Record_Merchant2_TH
Attack 0 Type Armor
MATK 0 Equip Locations Accessory Left
Defense 0 Equippable Jobs Blacksmith, Alchemist
Range 0 Equip Gender Both (Male and Female)
Slots 1 Equip Upper None
Weight 10 Min Equip Level 100
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable No
Credit Price None Trade restriction None
Item Script
bonus bAspdRate,10;
bonus2 bAddSize,Size_All,6;
bonus2 bSkillAtk,"NC_AXEBOOMERANG",30;
bonus2 bSkillAtk,"NC_ARMSCANNON",30;
bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",30;

Set Script
Old Driver Band
Record of Merchant 2
bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-2000;
bonus bLongAtkRate,2*getequiprefinerycnt(EQI_HEAD_TOP);
Old Driver Band(Yellow)
Record of Merchant 2
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillCooldown,"NC_ARMSCANNON",-300;
bonus bLongAtkRate,.@r;
bonus bDelayrate,-.@r;
Old Midas Whisper
Record of Merchant 2
bonus2 bSkillCooldown,"GN_SPORE_EXPLOSION",-500;
bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",3*getequiprefinerycnt(EQI_HEAD_TOP);
Record of Merchant 2
Record of Merchant
if (eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) {
   bonus2 bVariableCastrate,"NC_ARMSCANNON",-50;
   bonus4 bAutoSpellOnSkill,"NC_AXEBOOMERANG","NC_AXEBOOMERANG",getskilllv("NC_AXEBOOMERANG"),350;
}
if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) {
   bonus3 bAutoSpell,"GN_SPORE_EXPLOSION",10,150;
   bonus2 bVariableCastrate,"GN_SPORE_EXPLOSION",-100;
}
Record of Merchant 2
[Not For Sale] Record of Merchant
if (eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) {
   bonus2 bVariableCastrate,"NC_ARMSCANNON",-50;
   bonus4 bAutoSpellOnSkill,"NC_AXEBOOMERANG","NC_AXEBOOMERANG",getskilllv("NC_AXEBOOMERANG"),350;
}
if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) {
   bonus3 bAutoSpell,"GN_SPORE_EXPLOSION",10,150;
   bonus2 bVariableCastrate,"GN_SPORE_EXPLOSION",-100;
}
Old Driver Band
Record of Merchant 2
Record of Merchant
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,3*(.@r/3);
bonus2 bSkillAtk,"NC_AXEBOOMERANG",30*(.@r/3);
Old Driver Band
Record of Merchant 2
[Not For Sale] Record of Merchant
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,3*(.@r/3);
bonus2 bSkillAtk,"NC_AXEBOOMERANG",30*(.@r/3);
Old Driver Band(Yellow)
Record of Merchant 2
Record of Merchant
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,3*(.@r/3);
bonus2 bSkillAtk,"NC_ARMSCANNON",10*(.@r/3);
Old Driver Band(Yellow)
Record of Merchant 2
[Not For Sale] Record of Merchant
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,3*(.@r/3);
bonus2 bSkillAtk,"NC_ARMSCANNON",10*(.@r/3);
Old Midas Whisper
Record of Merchant 2
Record of Merchant
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,3*(.@r/3);
bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",30*(.@r/3);
Old Midas Whisper
Record of Merchant 2
[Not For Sale] Record of Merchant
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,3*(.@r/3);
bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",30*(.@r/3);