[Not For Sale] Toy Ring

Item ID 490391 Name [Not For Sale] Toy Ring
None
Weapon Level 0 Identifier Comp_Toy_Ring_TH
Attack 0 Type Armor
MATK 0 Equip Locations Accessory Left/Right
Defense 5 Equippable Jobs Blacksmith, Alchemist
Range 0 Equip Gender Both (Male and Female)
Slots 1 Equip Upper Third, Third Upper, Third Baby
Weight 100 Min Equip Level 100
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable No
Credit Price None Trade restriction Can't be dropped, Can't be traded with player, Can't be put in Cart, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned
Item Script
bonus2 bHPDrainRate,10,1;
bonus2 bSkillAtk,"NC_AXETORNADO",BaseLevel/9;
bonus2 bSkillAtk,"GN_CART_TORNADO",2*(BaseLevel/9);

Set Script
[Not For Sale] Avenger
[Not For Sale] Toy Ring
.@r = getequiprefinerycnt(EQI_HAND_R);
if (.@r>=11) {
   bonus bDelayrate,-15;
   bonus2 bSubSize,Size_All,10;
   bonus2 bSkillCooldown,"NC_AXETORNADO",-650;
}
Avenger
[Not For Sale] Toy Ring
.@r = getequiprefinerycnt(EQI_HAND_R);
if (.@r>=11) {
   bonus bDelayrate,-15;
   bonus2 bSubSize,Size_All,10;
   bonus2 bSkillCooldown,"NC_AXETORNADO",-650;
}
[Not For Sale] Toy Ring
Patent Avenger
.@r = getequiprefinerycnt(EQI_HAND_R);
if (.@r>=11) {
   bonus bDelayrate,-15;
   bonus2 bSubSize,Size_All,10;
   bonus2 bSkillCooldown,"NC_AXETORNADO",-650;
}
[Not For Sale] Toy Ring
Slate Sword
.@r = getequiprefinerycnt(EQI_HAND_R);
if (.@r>=11) {
   bonus bDelayrate,-5;
   bonus2 bSkillCooldown,"GN_CART_TORNADO",-1800;
   bonus2 bIgnoreDefRaceRate,RC_All,60;
}
[Not For Sale] Toy Ring
Patent Slate Sword
.@r = getequiprefinerycnt(EQI_HAND_R);
if (.@r>=11) {
   bonus bDelayrate,-5;
   bonus2 bSkillCooldown,"GN_CART_TORNADO",-1800;
   bonus2 bIgnoreDefRaceRate,RC_All,60;
}
[Not For Sale] Toy Ring
Toy Screw
bonus bShortAtkRate,4*getskilllv("GN_TRAINING_SWORD");
bonus bLongAtkRate,4*getskilllv("NC_RESEARCHFE");
[Not For Sale] Toy Ring
[Not For Sale] Toy Screw
bonus bShortAtkRate,4*getskilllv("GN_TRAINING_SWORD");
bonus bLongAtkRate,4*getskilllv("NC_RESEARCHFE");