Time Thief Crystal Earrings
| Item ID | 490258 | Name | Time Thief Crystal Earrings |
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A pair of mysterious earrings said to be crafted in space and time.
It might be useful to use it with other certain circlet. _______________________ ASPD +5% _______________________ Increases Ranged Physical Damage by 5%. _______________________ When equipped with Temporal Circlet(Shadow Chaser) [1]: Enables the use of Level 3 Severe Rainstorm. For each 2 Refine Levels of equipped Headgear: Increases damage of Triangle Shot and Severe Rainstorm by 10%. For each 3 Refine Levels of equipped Headgear: Increases damage of Chain Reaction Shot by 5%. Refine Level of equipped Headgear is +12 or higher: Enables the use of Level 5 Severe Rainstorm. _______________________ When equipped with Temporal Circlet(Shadow Chaser) [1], Temporal Jewel (DEX) Lv 2 or Temporal Jewel (DEX) Lv 3 Decreases Severe Rainstorm skill cooldown by 1.5 seconds. _______________________ When equipped with Temporal Circlet(Shadow Chaser) [1], Temporal Jewel (LUK) Lv 2 or Temporal Jewel (LUK) Lv 3: Critical +15 Increases damage of Frenzy Shot by 15%. _______________________ Type: Accessory Defense: 0 Weight: 10 Armor Level: 1 _______________________ Requirement: None |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Time_Thief_Earring | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Accessory Left/Right | ||
| Defense | 0 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 10 | Min Equip Level | 100 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | No | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
bonus bAspdRate,5; bonus bLongAtkRate,5; |
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| Set | Script | ||||||
|---|---|---|---|---|---|---|---|
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.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",10*(.@r/2);
bonus2 bSkillAtk,"SC_TRIANGLESHOT",10*(.@r/2);
bonus2 bSkillAtk,"ABC_CHAIN_REACTION_SHOT",5*(.@r/3);
bonus2 bSkillAtk,"ABC_CHAIN_REACTION_SHOT_ATK",5*(.@r/3);
if (.@r>=12) {
skill "WM_SEVERE_RAINSTORM",5;
}
else if (.@r<=11) {
skill "WM_SEVERE_RAINSTORM",3;
}
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bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1500; |
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bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1500; |
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bonus bCritical,15; bonus2 bSkillAtk,"ABC_FRENZY_SHOT",15; |
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bonus bCritical,15; bonus2 bSkillAtk,"ABC_FRENZY_SHOT",15; |