[Not For Sale] Record of Merchant

Item ID 490240 Name [Not For Sale] Record of Merchant
None
Weapon Level 0 Identifier Comp_Record_Merchant_TH
Attack 0 Type Armor
MATK 0 Equip Locations Accessory Left/Right
Defense 0 Equippable Jobs Blacksmith, Alchemist
Range 0 Equip Gender Both (Male and Female)
Slots 1 Equip Upper Third, Third Upper, Third Baby
Weight 10 Min Equip Level 100
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable No
Credit Price None Trade restriction Can't be dropped, Can't be traded with player, Can't be put in Cart, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned
Item Script
bonus bDelayrate,-5;
bonus bAtkRate,3*(getskilllv("MC_MAMMONITE")/2);
bonus bMatkRate,3*(getskilllv("MC_MAMMONITE")/2);

Set Script
Old Driver Band
[Not For Sale] Record of Merchant
bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-500;
bonus2 bAddSize,Size_All,10;
Old Driver Band(Yellow)
[Not For Sale] Record of Merchant
bonus2 bVariableCastrate,"NC_ARMSCANNON",-50;
bonus bDelayrate,-5;
Old Midas Whisper
[Not For Sale] Record of Merchant
bonus2 bAddSize,Size_All,10;
bonus2 bSkillCooldown,"GN_SPORE_EXPLOSION",-2000;
bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",40;
Record of Merchant 2
[Not For Sale] Record of Merchant
if (eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) {
   bonus2 bVariableCastrate,"NC_ARMSCANNON",-50;
   bonus4 bAutoSpellOnSkill,"NC_AXEBOOMERANG","NC_AXEBOOMERANG",getskilllv("NC_AXEBOOMERANG"),350;
}
if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) {
   bonus3 bAutoSpell,"GN_SPORE_EXPLOSION",10,150;
   bonus2 bVariableCastrate,"GN_SPORE_EXPLOSION",-100;
}
[Not For Sale] Record of Merchant 2
[Not For Sale] Record of Merchant
if (eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) {
   bonus2 bVariableCastrate,"NC_ARMSCANNON",-50;
   bonus4 bAutoSpellOnSkill,"NC_AXEBOOMERANG","NC_AXEBOOMERANG",getskilllv("NC_AXEBOOMERANG"),350;
}
if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) {
   bonus3 bAutoSpell,"GN_SPORE_EXPLOSION",10,150;
   bonus2 bVariableCastrate,"GN_SPORE_EXPLOSION",-100;
}
Old Driver Band
Record of Merchant 2
[Not For Sale] Record of Merchant
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,3*(.@r/3);
bonus2 bSkillAtk,"NC_AXEBOOMERANG",30*(.@r/3);
Old Driver Band
[Not For Sale] Record of Merchant 2
[Not For Sale] Record of Merchant
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,3*(.@r/3);
bonus2 bSkillAtk,"NC_AXEBOOMERANG",30*(.@r/3);
Old Driver Band(Yellow)
Record of Merchant 2
[Not For Sale] Record of Merchant
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,3*(.@r/3);
bonus2 bSkillAtk,"NC_ARMSCANNON",10*(.@r/3);
Old Driver Band(Yellow)
[Not For Sale] Record of Merchant 2
[Not For Sale] Record of Merchant
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,3*(.@r/3);
bonus2 bSkillAtk,"NC_ARMSCANNON",10*(.@r/3);
Old Midas Whisper
Record of Merchant 2
[Not For Sale] Record of Merchant
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,3*(.@r/3);
bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",30*(.@r/3);
Old Midas Whisper
[Not For Sale] Record of Merchant 2
[Not For Sale] Record of Merchant
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,3*(.@r/3);
bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",30*(.@r/3);