Record of Merchant

Item ID 490239 Name Record of Merchant
Decreases After Skill Delay 5%.
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For each 2 Levels of Mammonite:
Increases Damage against monsters of every size by 3%.
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When equipped with Old Driver Band (Red):
Decreases Axe Boomerang skill cooldown by 0.5 seconds.
Increases Physical Damage against monsters of every size by additional 10%.
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When equipped with Old Driver Band (Yellow):
Decreases Variable Casting Time of Arm Cannon by 50%.
Decreases After Skill Delay by 5%.
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When equipped with Old Midas Whisper:
Increases Physical Damage against monsters of every size by additional 10%.
Decreases Spore Explosion skill cooldown by 2 seconds.
Increases damage of Spore Explosion by 40%.
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Type: Accessory
Defense: 0
Weight: 10
Armor Level: 1
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Requirement:
Base Level 100
3rd Merchant classes
Weapon Level 0 Identifier Record_Merchant_TH
Attack 0 Type Armor
MATK 0 Equip Locations Accessory Left/Right
Defense 0 Equippable Jobs Merchant, Blacksmith, Alchemist
Range 0 Equip Gender Both (Male and Female)
Slots 1 Equip Upper Third, Third Upper, Third Baby
Weight 10 Min Equip Level 100
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable No
Credit Price None Trade restriction None
Item Script
bonus bDelayrate,-5;
bonus bAtkRate,3*(getskilllv("MC_MAMMONITE")/2);
bonus bMatkRate,3*(getskilllv("MC_MAMMONITE")/2);

Set Script
Old Driver Band
Record of Merchant
bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-500;
bonus2 bAddSize,Size_All,10;
Old Driver Band(Yellow)
Record of Merchant
bonus2 bVariableCastrate,"NC_ARMSCANNON",-50;
bonus bDelayrate,-5;
Old Midas Whisper
Record of Merchant
bonus2 bAddSize,Size_All,10;
bonus2 bSkillCooldown,"GN_SPORE_EXPLOSION",-2000;
bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",40;
Record of Merchant 2
Record of Merchant
if (eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) {
   bonus2 bVariableCastrate,"NC_ARMSCANNON",-50;
   bonus4 bAutoSpellOnSkill,"NC_AXEBOOMERANG","NC_AXEBOOMERANG",getskilllv("NC_AXEBOOMERANG"),350;
}
if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) {
   bonus3 bAutoSpell,"GN_SPORE_EXPLOSION",10,150;
   bonus2 bVariableCastrate,"GN_SPORE_EXPLOSION",-100;
}
[Not For Sale] Record of Merchant 2
Record of Merchant
if (eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) {
   bonus2 bVariableCastrate,"NC_ARMSCANNON",-50;
   bonus4 bAutoSpellOnSkill,"NC_AXEBOOMERANG","NC_AXEBOOMERANG",getskilllv("NC_AXEBOOMERANG"),350;
}
if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) {
   bonus3 bAutoSpell,"GN_SPORE_EXPLOSION",10,150;
   bonus2 bVariableCastrate,"GN_SPORE_EXPLOSION",-100;
}
Old Driver Band
Record of Merchant 2
Record of Merchant
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,3*(.@r/3);
bonus2 bSkillAtk,"NC_AXEBOOMERANG",30*(.@r/3);
Old Driver Band
[Not For Sale] Record of Merchant 2
Record of Merchant
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,3*(.@r/3);
bonus2 bSkillAtk,"NC_AXEBOOMERANG",30*(.@r/3);
Old Driver Band(Yellow)
Record of Merchant 2
Record of Merchant
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,3*(.@r/3);
bonus2 bSkillAtk,"NC_ARMSCANNON",10*(.@r/3);
Old Driver Band(Yellow)
[Not For Sale] Record of Merchant 2
Record of Merchant
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,3*(.@r/3);
bonus2 bSkillAtk,"NC_ARMSCANNON",10*(.@r/3);
Old Midas Whisper
Record of Merchant 2
Record of Merchant
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,3*(.@r/3);
bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",30*(.@r/3);
Old Midas Whisper
[Not For Sale] Record of Merchant 2
Record of Merchant
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,3*(.@r/3);
bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",30*(.@r/3);