Record of Swordsman
| Item ID | 490221 | Name | Record of Swordsman |
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ATK +5%
_______________________ For each 2 Levels of Bash: ATK +15 _______________________ When equipped with Old Rune Circlet: Increases Ranged Phsyical Damage by 15%. _______________________ When equipped with Old Casket of Protection: Decreases Earth Drive skill cooldown by 2.2 seconds. _______________________ Type: Accessory Defense: 0 Weight: 10 Armor Level: 1 _______________________ Requirement: Base Level 100 3rd Swordman classes |
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| Weapon Level | 0 | Identifier | Record_Swordsman_TH | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Accessory Left/Right | ||
| Defense | 0 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 10 | Min Equip Level | 100 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | No | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
bonus bAtkRate,5;
bonus bBaseAtk,15*(getskilllv("SM_BASH")/2);
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| Set | Script | ||||||
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bonus bLongAtkRate,15; |
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bonus2 bSkillCooldown,"LG_EARTHDRIVE",-2200; |
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bonus bHit,40; bonus bDelayrate,-16; bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-500; bonus2 bSkillCooldown,"LG_EARTHDRIVE",-500; |
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bonus bHit,40; bonus bDelayrate,-16; bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-500; bonus2 bSkillCooldown,"LG_EARTHDRIVE",-500; |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,6*(.@r/3); bonus2 bSkillAtk,"RK_HUNDREDSPEAR",10*(.@r/3); |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,6*(.@r/3); bonus2 bSkillAtk,"RK_HUNDREDSPEAR",10*(.@r/3); |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,6*(.@r/3); bonus2 bSkillAtk,"LG_EARTHDRIVE",10*(.@r/3); |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,6*(.@r/3); bonus2 bSkillAtk,"LG_EARTHDRIVE",10*(.@r/3); |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_L);
if (getskilllv("RK_HUNDREDSPEAR") == 10)
skill "LG_SHIELDSPELL",1;
if (getskilllv("RK_IGNITIONBREAK") >= 1)
bonus bBaseAtk,-120;
if (.@r>=18) {
bonus bDelayrate,-5;
bonus bAspdRate,10;
}
if (.@r>=21)
bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-500;
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.@r = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_L);
if (getskilllv("LG_SHIELDPRESS") == 10)
bonus bDelayrate,-30;
if (getskilllv("LG_OVERBRAND") >= 1)
bonus bDelayrate,30;
if (.@r>=18) {
bonus2 bSkillAtk,"LG_EARTHDRIVE",25;
bonus2 bSkillAtk,"LG_SHIELDPRESS",25;
}
if (.@r>=21)
bonus2 bSkillCooldown,"LG_EARTHDRIVE",-500;
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