Military Glove

Item ID 490183 Name Military Glove
Gloves worn by soldiers on the battlefield.
It has excellent shock resistance and cold protection, making it useful for activities in dangerous areas.
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VIT +7
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Increases Physical Damage against monsters of every size by 10%.
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For each 2 Base Level:
Increases damage of Axe Tornado, Axe Boomerang and Power Swing by 1%.
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When Level 5 FAW Silver Sniper is learned:
Increases Physical Damage against monsters of every element by 10%.
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When Level 5 FAW Magic Decoy is learned:
When defeating monsters, there is a random chance that 2carat Diamond and 3carat Diamond will be dropped.
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When Level 5 Axe Boomerang is learned:
Increases Attack Speed (decreases After Attack Delay by 10%).
Restores 100 HP and 10 SP when defeating monsters with physical attacks.
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When Level 5 Magma Eruption is learned:
Decreases After Skill Delay by 30%.
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�When equipped by Mechanic:
When equipped with Grand Master:
Increases Ranged Physical Damage by 25%.
Decreases Variable Casting Time of Axe Boomerang by 3 seconds.
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Type: Accessory
Defense: 0
Weight: 0
Armor Level: 1
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Requirement:
Base Level 100
Weapon Level 0 Identifier Military_Glove
Attack 0 Type Armor
MATK 0 Equip Locations Accessory Left/Right
Defense 0 Equippable Jobs None
Range 0 Equip Gender Both (Male and Female)
Slots 1 Equip Upper None
Weight 10 Min Equip Level 100
NPC Buy 20 Max Equip Level None
NPC Sell 10 Refineable No
Credit Price None Trade restriction None
Item Script
bonus bVit,7;
bonus2 bAddSize,Size_All,10;
bonus2 bSkillAtk,"NC_AXETORNADO",BaseLevel/2;
bonus2 bSkillAtk,"NC_AXEBOOMERANG",BaseLevel/2;
bonus2 bSkillAtk,"NC_POWERSWING",BaseLevel/2;
if (getskilllv("NC_SILVERSNIPER") == 5)
   bonus2 bAddEle,Ele_All,10;
if (getskilllv("NC_MAGICDECOY") == 5) {
   bonus2 bAddMonsterDropItem,731,30;
   bonus2 bAddMonsterDropItem,731,10;
}
if (getskilllv("NC_AXEBOOMERANG") == 5) {
   bonus bAspdRate,10;
   bonus bHPGainValue,100;
   bonus bSPGainValue,10;
}
if (getskilllv("NC_MAGMA_ERUPTION") == 5)
   bonus bDelayrate,-30;

Set Script
Supreme King
Military Glove
if (eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) {
   bonus bLongAtkRate,25;
   bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-3000;
}